I wouldnt mind it getting hard as whole, its that the game is way too easy on normal outside of boss battles*Another thing I read a lot in forums: people start with 'Hard' mode right away, and then get annoyed, when the game actually gets hard...
*It is interesting to note that you can parry a lot of stuff, I did not thought about in the first encounter (using the golden fleece)...which makes some stuff easier than in the first GOW games.
I told you why.*To be honest: the standard difficulty in GOW3 is combarable (if you ask me) to the easy setting in GOW 1 and GOW 2. If you want as much challenge as in GOW 1 and GOW 2, try the 'Hard' mode!!
So if you guys could beat GOW1 and GOW2 on standard difficulty (without ever changing to 'easy' battle mode) - I wonder why GOW3 in standard mode causes any challenge for you?!?!
Having to pass 4-stage bosses which require learning their patterns, then die on the 4th stage and have to play minutes to get the again. eg. I still dont know how to dodge the water-breath of stage4-horse-thingy. Visually the only spot thats not covered is rather close to the enemy, but the startup-animation for the attack is similar to its claw-grab which kills you if you stand close. Am I supposed to find out by try-and-die where Im supposed to hide from that?
On normal I just wacked it to death and could easily take a few hits, its way too easy for my liking. On hard it pisses me off so much by dying so often by attacks I had no chance to learn to evade... and then having to run towards the boss, watch an unskippable cinematic and go through 3 stages of tedious dodge and attack cycles you cant speed up either because the enemy doesnt gives you much freedom on how you fight it - you always have to wait for its atack-cycles to finish
Perhaps hard if fine on a second walkthrough, as you learned the bosses already. But Im kinda forced to play on normal because of this and the way to easy regular fights already killed all excitement I had to play the game.
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