Hey all,
I was just wondering, if I was to run say Quake 4 in OpenGL, does that mean that I dont need to install DirectX at all? (excluding whatever version is installed within WinXP)
Basically what I'm getting at is if John Carmack from ID Software makes his next engine run on the Dx10 equivilent of OpenGL, then does that mean that users will not require the latest Dx?
What is the state of OpenGL at the moment, can it compete with the features and functions available in DirectX10?
Cheers.
I was just wondering, if I was to run say Quake 4 in OpenGL, does that mean that I dont need to install DirectX at all? (excluding whatever version is installed within WinXP)
Basically what I'm getting at is if John Carmack from ID Software makes his next engine run on the Dx10 equivilent of OpenGL, then does that mean that users will not require the latest Dx?
What is the state of OpenGL at the moment, can it compete with the features and functions available in DirectX10?
Cheers.