Mabye , would suck to code a game and find out your starving the cell when your done coding .Maybe I'm going to starve some SPEs, or maybe I'm not, you can't know in advance.
The cell was designed with an optimal lvl of cache and sram needed to do the tasks its intented to do . But limiting the cell acess to that cache and ram your going to limit the full power of the cell. Of course its not ever going to reach its theoretical . However by earmarking this space for tiling for the rsx your going to limit the potential of the cell processer .No offense Jvd but I'm not sure you're completely grasping what I'm talking about, please can you elaborate how I'm going to limit 'the power of cell'? I mean, it's time to get some detail here.
(and..IT'S NOT A CACHE!)
but now your limiting what your going to do with the cpu to make up for a lack of something in the gpu .I don't care what Sony says, maybe you do, I don't.
C'mon I just made an example of an application that does not need 100% of your local store to run fast.
So why are you in a thread talking about fsaa and hdr and the g70 / rsx if your not talking about either of these ?Emh..I'm not talking about AA at all, now I don't know how did you get this idea.
This right here tells me there is no reason to continue talking about this with you. You obviously have no idea what the thread is discusing and just felt like jumping in and adding your wo sense into a discusion you didn't bother to read .