Reverend said:The point is that NVIDIA appears to have total lack of respect for FM wrt their beta partner agreement. I think history has proven why this appears to be the case. Unless FM has the balls, I doubt this scenario will change.
DaveBaumann said:http://www.beyond3d.com/articles/3dmark03/340/
A good article, though I must say that I had been hoping for some benches of the sythetic tests in 3dMark03. Some confirmation of NordicHardware's results would have been nice, as well as some investigation as to how the PS2.0 scores managed to remain the same.DaveBaumann said:http://www.beyond3d.com/articles/3dmark03/340/
DaveBaumann said:http://www.beyond3d.com/articles/3dmark03/340/
At one we asked Derek how this sat with the optimisations guidelines that were given to press by NVIDIA, specifically the guideline that suggests "An optimization must accelerate more than just a benchmark" To which Derek's reply was "But 3DMark03 is only a benchmark" -- it was suggested that this particular guideline should read "An optimization must accelerate more than just a benchmark unless the application is just a benchmark"!
Joe DeFuria said:At one we asked Derek how this sat with the optimisations guidelines that were given to press by NVIDIA, specifically the guideline that suggests "An optimization must accelerate more than just a benchmark" To which Derek's reply was "But 3DMark03 is only a benchmark" -- it was suggested that this particular guideline should read "An optimization must accelerate more than just a benchmark unless the application is just a benchmark"!
Oh....my.....God....
Joe DeFuria said:[snip of David's Derek Perez quote]
Oh....my.....God....
John Reynolds said:Joe DeFuria said:At one we asked Derek how this sat with the optimisations guidelines that were given to press by NVIDIA, specifically the guideline that suggests "An optimization must accelerate more than just a benchmark" To which Derek's reply was "But 3DMark03 is only a benchmark" -- it was suggested that this particular guideline should read "An optimization must accelerate more than just a benchmark unless the application is just a benchmark"!
Oh....my.....God....
Yep. Just when you think you can't lose any more respect, you're proven wrong.
banksie said:It certainly is a doozy isn't it?
Futuremark are going to have their work cut out for them evidently.
Can't comment on this as I'm not sure exactly what you mean.Reverend said:Anyone knows if any sort of "optimizations at the expense of changing the image output that differs from what developers have deemed as what is to be expected based on drivers provided by IHVs to them during the course of the development of their games" happens in any games they know of?
I seriously doubt people use the refrast much... I get far too many "bugs" from ISVs that I can prove are not bugs by showing them the refrast image. People seem to assume that the behavior they get from their development platform is the proper behavior...Note that I did not say the comparison is between drivers image output and refrast image output, which probably shouldn't be the comparison anyway (regardless of the fact that B3D has used this method) because of the nature of development (i.e. devs use drivers supplied and "workarounds" are used and hence "the reference image" can be disputed... is it the refrast or those produced by IHV drivers used as a reference by devs?)
Oh....my.....Gods....John Reynolds said:Joe DeFuria said:At one we asked Derek how this sat with the optimisations guidelines that were given to press by NVIDIA, specifically the guideline that suggests "An optimization must accelerate more than just a benchmark" To which Derek's reply was "But 3DMark03 is only a benchmark" -- it was suggested that this particular guideline should read "An optimization must accelerate more than just a benchmark unless the application is just a benchmark"!
Oh....my.....God....
Yep. Just when you think you can't lose any more respect, you're proven wrong.
I think you should also have provided screenshots from a Radeon or the refrast to see if there are image quality differences between version 330 and 340 on other cards.DaveBaumann said:http://www.beyond3d.com/articles/3dmark03/340/
Reverend said:PS. Those images are the result of using that ATI tool Dave brought up recently? I haven't used that tool yet... it should explain my ignorance/stupidity.
John Reynolds said:Or they could just refuse to slap their seal of approval on any Nvidia drivers until the IHV ceases their current practices. But that's not going to happen, IMO, and looking at how few sites even use 3DMark in their reviews these days. . . .