Futuremark Announces Patch for 3DMark03

Discussion in 'Graphics and Semiconductor Industry' started by Nick[FM], Nov 11, 2003.

  1. Som

    Som
    Newcomer

    Joined:
    Nov 11, 2003
    Messages:
    9
    Likes Received:
    0

    Well....yeah. That's pretty much my take on it. Besides, what serious gaming enthusiast buys from an OEM?
     
  2. Xmas

    Xmas Porous
    Veteran Subscriber

    Joined:
    Feb 6, 2002
    Messages:
    3,344
    Likes Received:
    176
    Location:
    On the path to wisdom
    You mean, you only consider them significant if they affect the Radeons? :wink:

    Even simple code reordering can make a driver choke on your application, but that doesn't mean all drivers will.
     
  3. AzBat

    AzBat Agent of the Bat
    Legend

    Joined:
    Apr 1, 2002
    Messages:
    7,749
    Likes Received:
    4,847
    Location:
    Alma, AR
    Remind me to never ask you for advice. That's messed up man.

    Tommy McClain
     
  4. Dave Baumann

    Dave Baumann Gamerscore Wh...
    Moderator Legend

    Joined:
    Jan 29, 2002
    Messages:
    14,090
    Likes Received:
    694
    Location:
    O Canada!
    Parhelia shows no performance differences either.

    Wait up a while, I do have some images differnces between the two patches on from NVIDIA.
     
  5. nelg

    Veteran

    Joined:
    Jan 26, 2003
    Messages:
    1,557
    Likes Received:
    42
    Location:
    Toronto
    Actually I feel that 3Dmark03 Gave a pretty good prediction of how well ATI’s and nV’s cards would perform in Dx9 games (in a general sense). And as Joe mentioned in the absence of any other ways to predict it should be commended.
     
  6. Althornin

    Althornin Senior Lurker
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,326
    Likes Received:
    5
    please re-read this thread, then repond again, thanks.
     
  7. Joe DeFuria

    Legend

    Joined:
    Feb 6, 2002
    Messages:
    5,994
    Likes Received:
    71
    Eh? You asked why some things are important, "what difference does it make" and I told you why.

    You're still not "getting it."

    Putting in app specific code (even if it's GOOD app specific code) is only good FOR THOSE APPS.

    nVidia has a vested interest in specifically "supporting" any apps that are used as BENCHMARKS.

    I want to know what happens if my game doesn't get "support?!". 3DMark (patched) is an indication of this.

    GAMES are generally NOT going to take measures to "defeat" optimizations. (Though we do hear about some developers bitching and moaning about them...see Gabe Newell.) Such optimizations can ultimately be a "benefit", or they can be a detriment. (Specifically, if such optimizations "break" whenever the game developer issues new code, new shaders, etc.)

    It's cheating when the developer forbids you to do it, and you do it anyway. It's also cheating when the end user doesn't get the result that the developer intends you to get.
     
  8. CorwinB

    Regular

    Joined:
    May 27, 2003
    Messages:
    274
    Likes Received:
    0
    Well, improving performance only for a benchmark is definitely "cheating". Apart from that, there is also the very important matter of respecting developer/user settings. For example, as of now it is totally impossible, on the GFFX, to get full trilinear filtering in Direct3D. You may or may not object that "the quality is nearly the same", but still, when the user selects "application setting filtering", and the application specifies "trilinear", and you don't get trilinear, then something is seriously rotten. That's bad for benchmarking (since it's an apple to orange comparison), and of course bad for the end-user because you take choice away from him.

    If Nvidia was to offer a "fast trilinear" option in the drivers settings in addition to a truly working "application setting", then it would be a gain for the consumer, and that would be providing support. But right now, it's only misleading marketing. Remember that at first this "optimization" was only used when the application UT2003 (widely used benchmark) was detected...
     
  9. Bouncing Zabaglione Bros.

    Legend

    Joined:
    Jun 24, 2003
    Messages:
    6,363
    Likes Received:
    83
    When you run a game the card should:

    1. Do the work specified
    2. Output the image as requested.

    Optimisations that produce the same calculations and the same IQ are valid (such as reordering shader instructions). Nvidia does not do this (static clip planes, low quality shader replacement, bilinear filtering when trilinear is requested).

    When you run a benchmark, the card should:

    1. Do the work specified.
    2. Do the work in the way specified.
    3. Output the image as requested.

    Again Nvidia do not do this.

    Optimisations (even by Nvidia's own internal documents as well as in the opinions of developers) should not be specific to one app, should not degrade image quality, and should be generally useful to all applications that use those techniques. Nvidia has time and time again broken these rules, both within games and particularly with game benchmarks. They have even gone out of their way to target any benchmarks that have come to prominence over the last year if it shows Nvidia hardware underperforming.
     
  10. Althornin

    Althornin Senior Lurker
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,326
    Likes Received:
    5
    total agreement. Doesnt change things from Futuremarks guide viewpoint though - nVidia isnt currently cheating....
     
  11. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada
    In this case it is a range of drivers 44.67-->52.16, which also 'just happens' to be drivers that give impressive 3Dmark score boosts....now who would have thought :lol:
     
  12. Bouncing Zabaglione Bros.

    Legend

    Joined:
    Jun 24, 2003
    Messages:
    6,363
    Likes Received:
    83
    As far as Futuremark can tell. How do we know some cheats haven't sneaked past FM? Just like the battle between hackers and security, you *think* your computer is safe until it turns out that you've been hacked the whole time.

    It's crazy that Nvidia are again part of the Futuremark programme, and yet are still trying to circumvent honest results. FM has to spend time and money defending against these hacks from one of their own members. How can we trust the results (or Nvidia) when we know Nvidia, with all it's multi million dollar resources is actively trying to hack the benchmark results?
     
  13. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,992
    Likes Received:
    3,532
    Location:
    Winfield, IN USA
    Thanks for the Parhelia info Dave and I look forward to hearing what is up with your image comparison. :)
    I don't see how I used that out of context, I thought it was bang-on ON context. :( Your whole comment seemed to imply that FutureMark was somehow unfairly targetting nVidia, which just ain't the case.

    Yeah, I think you're right...my spelling is atrocious. :roll:
     
  14. BetrayerX

    Newcomer

    Joined:
    Aug 13, 2003
    Messages:
    74
    Likes Received:
    0
    Location:
    PR
    Why buy a card now for DX9 games? If you're going to upgrade hardware for a specific game or games, you wait until the first is out to purchase.

    I thought that was obvious.[/quote]

    Hmmm....I suppose Halo and Tomb Raider don't count there. :roll:

    Not every one upgrades each 6 months...some people do it yearly, some each 18 months and some whenever they care to.

    My point is, maybe when the Radeon came out and 6 months after that there was nor a single DX9 game, but not everyone upgraded to obtain DX9 performance. I upgraded from a Kyro 2 and when I got the 9700 it was simply the best in the market. I wasn't expecting DX9 games, but to run all the games I wanted in a proper way. Most people upgrade in a longer cycle, so many would be upgrading from GF3, 8x00, Kyro and GF4MX cards. From there a Radeon looked like an awesome upgrade.

    Having that said, if you buy a card to keep it there for a long time, it'll be wise if it might support future software so it won't die as fast. DX9 games are finally starting to arrive and it's good to know an "old card" still runs fine.
     
  15. Oblivious

    Newcomer

    Joined:
    Jul 23, 2003
    Messages:
    29
    Likes Received:
    0
    Som,

    Also consider Microsoft's new Game Advisor initiative. They are licensing Futuremark's technology to recommend video cards for games. If Nvidia continues to release drivers that artificially inflate 3DMark scores, this could affect MS, Futuremark, OEMs, and all of the potential customers who use Game Advisor.
     
  16. Bambers

    Regular

    Joined:
    Mar 25, 2002
    Messages:
    781
    Likes Received:
    0
    Location:
    Bristol, UK
    Considering the PS2.0 test hasn't dropped at all between 330 and 340 on the 52.16 drivers I think they have missed one or two... :|
     
  17. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,992
    Likes Received:
    3,532
    Location:
    Winfield, IN USA
    Well wouldn't it be just as fair to say that by lowering nVidia's score that they are negatively affecting nVidia?!?! (Careful! It's a trick question... )
     
  18. Oblivious

    Newcomer

    Joined:
    Jul 23, 2003
    Messages:
    29
    Likes Received:
    0
    That's true... until their next drivers :twisted:

    Seriously, is it really unfair that Nvidia's hardware is now properly reflected in their scores?

    Edit: Whoops, didn't see that line there. Shoot, I fell for your trick :lol:
     
  19. Neeyik

    Neeyik Homo ergaster
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,231
    Likes Received:
    45
    Location:
    Cumbria, UK
    Either that or the compiler is actually doing what it's supposed to do...
     
  20. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada
    The problem I have is still allowing the 'driver' to be approved...this may be another case of LawyerMark.


    Code:
    LawyerMark 2003
                               =
                               =
                               =
       =                       =
       =                       =
    Futuremark              Nvidia
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...