AlphaWolf said:So 99% of consumers deserve to be ripped off simply because they are not among B3D readership?
Well....yeah. That's pretty much my take on it. Besides, what serious gaming enthusiast buys from an OEM?
AlphaWolf said:So 99% of consumers deserve to be ripped off simply because they are not among B3D readership?
You mean, you only consider them significant if they affect the Radeons?OpenGL guy said:If the changes were significant, then the Radeons would show differences as well.Xmas said:I'm interested in what exactly FM changed in the new build. If they changed some of the rendering code, it's not certain that the performance drop can be wholly attributed to circumventing application-specific optimizations.
Som said:AlphaWolf said:So 99% of consumers deserve to be ripped off simply because they are not among B3D readership?
Well....yeah. That's pretty much my take on it. Besides, what serious gaming enthusiast buys from an OEM?
Som said:What about before they were available? Well, in that case you're just guessing really. 3dmark came out before the first DX9 games, fair enough, but since it is synthetic, there's no telling how it would tally with real world performance, so all you're really doing is making a slightly more educated guess than without consulting 3DM03.
please re-read this thread, then repond again, thanks.CorwinB said:Or, you are missing the boat, because the 52.16 series driver DOES NOT CHEAT (has no driver optimizations that break guidelines) in 3dmark03 patch 340.
Seems to me that someone is probably missing the shore here...
From the results, it looks like the 52.16 drivers cheatin 3DMark, and do not comply with FM's rules. The cheats are then made irrelevant by patch 340. Or do you think there is a specific code path in the driver that says "If 3DMark version > 330, disable cheat" ?
Som said:That's not the situation I'm discussing though - you're shifting off.
But I'm not sure that them trying to create as much performance as possible for their customers by putting in app specific code for alot of programs is cheating so much as support.
So then, is it only "cheating" when it's done for a benchmark, or is it just goo optimization when it's done for something such as BF1942 or UT2003?
So then, is it only "cheating" when it's done for a benchmark, or is it just goo optimization when it's done for something such as BF1942 or UT2003?
Som said:So then, is it only "cheating" when it's done for a benchmark, or is it just good optimization when it's done for something such as BF1942 or UT2003?
total agreement. Doesnt change things from Futuremarks guide viewpoint though - nVidia isnt currently cheating....Bouncing Zabaglione Bros. said:I'm not arguing with what you intended to say, but I think it's worth pointing out that Nvidia may not successfully cheat in 340, but they do *attempt* to cheat. In 330, Nvidia attempts to cheat and succeeds. After seeing these cheats, Futuremark blocked them in 340, so that the same cheats now fail. In both cases the *intention* and code from Nvidia is to artificially inflate the benchmark scores.
You may say the Nvidia do not cheat on 340 because they are not able to, but this is not due to the honesty or intention of Nvidia, but the (currently) successful attempts at policing by Futuremark.
Xmas said:Even simple code reordering can make a driver choke on your application, but that doesn't mean all drivers will.
Althornin said:total agreement. Doesnt change things from Futuremarks guide viewpoint though - nVidia isnt currently cheating....
Thanks for the Parhelia info Dave and I look forward to hearing what is up with your image comparison.DaveBaumann said:Parhelia shows no performance differences either.
Wait up a while, I do have some images differnces between the two patches on from NVIDIA.
I don't see how I used that out of context, I thought it was bang-on ON context. Your whole comment seemed to imply that FutureMark was somehow unfairly targetting nVidia, which just ain't the case.Som said:digitalwanderer said:"So, if Nvidia is running "non-standard" code (like that exists or something) in the background to achieve their results, WHO CARES? We know what we're getting when we buy, regardless of whether or not we truly know how we get it."
This is the second time in 10 minutes I've seen this same assignine argument used by a one-post-wonder. I was gonna call you 'paranoid', but...
(The Dig pulls out his trusty tinfoil hat and carefully unfolds it and places it firmly on his head making sure it completely encases his brain.)
Nice use of out of context quotation. The point is, we have real world performance tests. If you're getting good performance in actual game play, why bother looking at synthetic benchmarks?
Yeah, I think you're right...my spelling is atrocious.And it's "assinine" I believe. Not sure m'self though, to be honest.
Som said:What card would you buy?
Bouncing Zabaglione Bros. said:As far as Futuremark can tell. How do we know some cheats haven't sneaked past FM? Just like the battle between hackers and security, you *think* your computer is safe until it turns out that you've been hacked the whole time.
Well wouldn't it be just as fair to say that by lowering nVidia's score that they are negatively affecting nVidia?!?! (Careful! It's a trick question... )Oblivious said:Som,
Also consider Microsoft's new Game Advisor initiative. They are licensing Futuremark's technology to recommend video cards for games. If Nvidia continues to release drivers that artificially inflate 3DMark scores, this could affect MS, Futuremark, OEMs, and all of the potential customers who use Game Advisor.
digitalwanderer said:Well wouldn't it be just as fair to say that by lowering nVidia's score that they are negatively affecting nVidia?!?! (Careful! It's a trick question... )Oblivious said:Som,
Also consider Microsoft's new Game Advisor initiative. They are licensing Futuremark's technology to recommend video cards for games. If Nvidia continues to release drivers that artificially inflate 3DMark scores, this could affect MS, Futuremark, OEMs, and all of the potential customers who use Game Advisor.
Either that or the compiler is actually doing what it's supposed to do...Bambers said:Bouncing Zabaglione Bros. said:As far as Futuremark can tell. How do we know some cheats haven't sneaked past FM? Just like the battle between hackers and security, you *think* your computer is safe until it turns out that you've been hacked the whole time.
Considering the PS2.0 test hasn't dropped at all between 330 and 340 on the 52.16 drivers I think they have missed one or two... :|
LawyerMark 2003
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