And what's the difference if we would have physics & AI in the graphics tests, eliminating pure GPU benchmarking? We now have 4 graphics tests and 2 CPU tests (which do use lots of physics, AI etc.), and we are able to output a 3DMark score based on your systems' gaming performance, and sub scores for pure graphics & CPU benchmarking. I'm sorry, but I don't see the logic in your post since that's what we did. Only difference is that we separated those two aspects (CPU & GPU) in order for people to do more in-depth benchmarking.radeonic2 said:As for cpu scores counting.. I think that is another bad decision.
If want cpus to count why not have a game test that's more cpu limited.. say having it doing lots of physics calculations since they are partnered withe ageia.
Cheers,
Nick