PC-Engine said:What was NAOMI then? How did DC get arcade perfect ports of NAOMI games?
If it got "arcade perfect" ports then what was the point of NAOMI? Why not just throw in a DC?
PC-Engine said:What was NAOMI then? How did DC get arcade perfect ports of NAOMI games?
are you guys talking about which NAOMI? A NAOMI 2 is a quite different beast with SLI GPU and much more memory...
Ty said:PC-Engine said:What was NAOMI then? How did DC get arcade perfect ports of NAOMI games?
If it got "arcade perfect" ports then what was the point of NAOMI? Why not just throw in a DC?
jvd said:If you then factor in the ps2 cost sony 450$ (At least) to make. The dreamcast in 1998 cost 200$ to make. Sega could have done a double dreamcast (Basicly a naomi 2 ) for 400$. Which would have been cheaper than an actual ps2.
one said:jvd said:If you then factor in the ps2 cost sony 450$ (At least) to make. The dreamcast in 1998 cost 200$ to make. Sega could have done a double dreamcast (Basicly a naomi 2 ) for 400$. Which would have been cheaper than an actual ps2.
Well a NAOMI 2 has 4 times of VRAM & main memory & sound memory that a DC has...
one said:jvd said:If you then factor in the ps2 cost sony 450$ (At least) to make. The dreamcast in 1998 cost 200$ to make. Sega could have done a double dreamcast (Basicly a naomi 2 ) for 400$. Which would have been cheaper than an actual ps2.
Well a NAOMI 2 has 4 times of VRAM & main memory & sound memory that a DC has...
jvd said:WHich would easily be on par with a ps2.
one said:jvd said:WHich would easily be on par with a ps2.
Where did PS2's VU - the most distinguishing point in its architecture - go?
PC-Engine said:You're grasping at straws man...
PC-Engine said:I'm talking about equivalent performance. I'm not talking about JAMMA connectors and sh*t.
Is that the ONLY difference in the cost? Just a few connectors
I'm not the one throwing around overly broad generalizations.
Is that the ONLY difference in the cost? Just a few connectors?
Besides, didn't you originally say NAOMI2? Which I thought has 2 GPUs? Not exactly DC 1.5, more like DC2.
one said:A NAOMI is a beefed-up DC with more memory.
Also this comparison sheet for DC and PS2 hw is very interesting (DC has more VRAM than PS2)
Strictly speaking the Dreamcast CPU, and the PlayStation 2 CPU aren’t fully 128-bit. They are actually classed as 32-bit processors. If they were fully 128-bit, they could even out-perform the XBOX, which uses a 32-bit 733 MHz Intel Pentium 3.
PC-Engine said:No..but you're the one who's not getting the point.
Ty said:PC-Engine said:No..but you're the one who's not getting the point.
Apparently not since you're comparing apples to oranges. Proof? Was NAOMI ever in the home? Nope. Therefore the original person who replied to you that said, "In the arcades" was spot on. From that point on you began to justify your statement. Who was the one grasping at straws? You. NAOMI2 != DC. Next thing you'll be telling us that the GCN uses off the shelf parts contrary to devs that have worked on it.
one said:are you guys talking about which NAOMI? A NAOMI 2 is a quite different beast with SLI GPU and much more memory...
akira888 said:one said:are you guys talking about which NAOMI? A NAOMI 2 is a quite different beast with SLI GPU and much more memory...
<pedantic>
Actually PowerVR load balances multiple GPUs by having them render different 32x16 (IIRC, maybe 32x32 on Kyro?) screen space tiles rather than using the 3dfx method of scan line interleave.
</pedantic>
PC-Engine said:Some people just don't know when to give up...
PC-Engine said:BTW the definition of off-the-shelf varies from one person to another so who's to say which is/isn't off-the shelf?
PC-Engine said:Regardless, I understand why you're dragging that topic into this thread...it's another straw grabbing attempt.
jvd said:If you then factor in the ps2 cost sony 450$ (At least) to make. The dreamcast in 1998 cost 200$ to make. Sega could have done a double dreamcast (Basicly a naomi 2 ) for 400$. Which would have been cheaper than an actual ps2.