Freecam Mode for Directx ?

NexXxus_86

Newcomer
Hi.
I search a tool to use a freecam in DirectX Applications like in GLintercept for OpenGL.
is there one?



sorry for my english :rolleyes:
 
You might want to provide more details - what it does, what/where you want to use it etc... :smile:

DXUT provides at least two (CModelViewerCamera and CFirstPersonCamera) cameras for the samples - maybe they'll be sufficient?

hth
Jack
 
What he means is a tool/debugger that intercepts and overrides the application's modelview matrix among other things. A free cam mode here would let one explore the scene that is submitted by the application from any viewpoint (though for most applications you end up looking at the scene frustum culled to the app's viewpoint).
 
Back
Top