FREE Games List [2022+]

I have Bioshock(s) about 3 times

Pinball fx is also free (early access) so i got it and received a 25% off coupon

The 25% Epic Coupon for Epic MEGA Sale is automatically applied to eligible transactions at checkout. The discount will apply to each eligible product purchased either individually or within the shopping cart AND you’ll get another coupon each time you complete an eligible transaction. Epic Coupons apply to single or multiple eligible games priced at, or combining to, $14.99 or above (or local currency equivalent), see the FAQ below for more details.

The Epic Games Store MEGA Sale is live from May 19, 2022 at 11am EDT to June 16 2022 at 11am EDT. Coupons expire on Thursday June 16, 2022 at 11:00AM Eastern Daylight Time.
 
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Came across this :
Get Bomber Crew for Free
Here's another chance to get Bomber Crew for free, as the strategic bombing game currently carries a 100% discount on Steam. There is no mention of this in the game's news feed, so it's not clear if and when the promotion will end. But it does seem to be a free-to-keep deal.
 
wut? retroarch is on steam? i wonder how it handles the various internal updates. it will be nice if everything is in one go, via steam updater.
 
I still don't really get the economics of this, I'm pretty sure I have way more top-quality games for free from Epyc over relatively short time than I've bought over many years on Steam.

I get it as a loss-leader to try to encourage people to sign-up & develop a customer base but I think by normal economics they shouldn't still be giving away big stuff like the full 3 Bioshock games after this long.
If they are still doing it to try to grow market share/encourage people to sign-in are they still low on customers/losing money?

Don't get me wrong I'm all for receiving free stuff & happy to keep being offered it, but its not like Epic has some kind of fundamental altruistic socialist basis for doing it.
 
I still don't really get the economics of this, I'm pretty sure I have way more top-quality games for free from Epyc over relatively short time than I've bought over many years on Steam.

I get it as a loss-leader to try to encourage people to sign-up & develop a customer base but I think by normal economics they shouldn't still be giving away big stuff like the full 3 Bioshock games after this long.
If they are still doing it to try to grow market share/encourage people to sign-in are they still low on customers/losing money?

Don't get me wrong I'm all for receiving free stuff & happy to keep being offered it, but its not like Epic has some kind of fundamental altruistic socialist basis for doing it.

That would be true if the storefront was doing well, but the truth of the matter is they are still attempting to gain enough people willing to buy games on their platform for the platform to break even, much less make a profit.

Last i heard Epic was doing very well with their store, its supposedly generating massive income for them.

The store isn't yet profitable for Epic.


That is based on information from what Epic had to disclose due to the trial with Apple.

Epic predicted it would recoup the cost of launching the Epic Games Store by 2024, according to a strategy meeting in June 2020. Now it has reconsidered this, claiming it will only recoup 87 percent of its costs in this time frame.

Based on their revised earnings forecasts for the store instead of breaking even in 2024, it is now estimated that they might break even in 2027.

That said, they are slowly growing.


But it's not as fast as they were predicting, hence the break even point has been extended into the future and they still rely on income from other Epic Games properties (mainly Fortnite) in order to continue funding the Epic Games Storefront.

Regards,
SB
 
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Based on their revised earnings forecasts for the store instead of breaking even in 2024, it is now estimated that they might break even in 2027.
Your quote says "recouping costs", though. That probably includes dev costs, launch costs, loss leading to gain market share, whatnot. There were some information in the Apple trial regarding how much they actually lost on the store the first couple of years. (IIRC, a sizable amount, but I couldn't find it again with a quick search.)

There's no clear indication on how profitable the day to day business is right now, but it's probably not very. Based on your quote, if they now project 87% in 2024 and possibly not seeing overall profitability until 2027. That sounds like a pretty low margin business.
 
Like GamePass, these are the things we forum dwellers cant judge on. Theres a good reason for these mega company's going these routes.
 
Your quote says "recouping costs", though. That probably includes dev costs, launch costs, loss leading to gain market share, whatnot. There were some information in the Apple trial regarding how much they actually lost on the store the first couple of years. (IIRC, a sizable amount, but I couldn't find it again with a quick search.)

There's no clear indication on how profitable the day to day business is right now, but it's probably not very. Based on your quote, if they now project 87% in 2024 and possibly not seeing overall profitability until 2027. That sounds like a pretty low margin business.

Yeah, going by the Epic blog 840 million USD was spent in the Epic Game Store.


EGS gets 12% of any sale through the storefront. Of that, 5% is left over after "direct costs", though they hope it'll increase over time if transaction volume increases on the storefront. So, conservatively of that 840 million USD in 2020, Epic got to keep ~42 million USD to re-invest into the storefront to do anything from improving the storefront, to attracting new customers (advertising and promotions), to buying exclusivity, to offering free games, to giving discounts that will often make a game free or nearly free, etc.


Keep in mind that any sale that uses a creator code has a percentage of Epic's share going to the creator. Amusingly, there's some Twitch Streamers with an EGS creator code that don't even use the Epic Game Store. :p How's that for a ringing endorsement?

"Direct costs" is also a bit vague. Obviously costs associated with the sale (VISA fees and bandwidth, for example) are obviously part of it. However, is maintenance, administration, management, etc. included? Those are normally considered cost of operations and aren't included in direct sales costs. So, cost of operations could be eating up all or most of the remaining 5%.

It's no wonder their storefront is still pure poo. They don't have any money to invest in it. :p

Regards,
SB
 
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