The question you should be asking is why nVidia's 32-bit is slower. It doesn't need to be because nVidia supports 32-bit FP, or because nVidia supports 16-bit FP. There are many, many other differences between the architectures besides the precision differences. FP32 can be every bit as fast as FP24. The main benefit of going FP32 is that one can also support FP16 to some benefit.Bouncing Zabaglione Bros. said:The same question applies to Nvidia's use of 32 bit over 24 bit doesn't it?
Why does Nvidia have slower 32 bit when they only "needed" 24 bit?
And FP32 support is the future. FP32 is required if you want to unify the vertex and pixel pipelines.