First review-
http://www.pro-g.co.uk/review/739/page1/
You have to hand it to SI. In every other genre there are a few 'must-have' titles, with no singular game that would cover every base. In the world of football management, you really do only need FM. Nothing else comes anywhere near to it in terms of depth, scope or intensity. Forget 3D match engines that bear little relation to your tactics, or the ability to build stadiums and fix hotdog prices. No, concentrate on what's important - feeling like a manager. And FM2006 does that. It's the most accomplished football management sim ever, without doubt. It's a game where you feel almost as bad when you lose on screen as it does when your team loses in the real world, and that is some accomplishment. It's a game where the line between success and failure is so fine it's blurred, and the payback is only in your head - you'll get no fancy FMV congratulatory screen here. It's a game where you define your own goals, and have to work hard to achieve them. To put it simply, it has the elusive X-factor. And so it should be left to the manager to give us his informed opinion on the way his team is prepared for the long season ahead:
"I've looked at my squad, and those of the opposition, and can safely say that we are going to walk it this year. Again."
Seems about right to me.
http://www.pro-g.co.uk/review/739/page1/