Japan was host to the Xbox Summit on Monday, and Bizarre Creations was in on the ground floor.
This week our very own Nick Davies was shipped out to Japan to give the press some info on PGR3. Talking at the Xbox Japan Summit, Nick outlined some further details on the third Project Gotham Racing in the series, as well as showing a new trailer from of the game.
Some points that were covered at the Summit:
The new Route Creator allows you to design your own tracks, and share them online over Xbox Live.
It is now possible to drive any car, at any time. You can buy your favourite super car at the beginning of your career, and use it right through to the completion of the game if you wish.
80 high-powered automobiles are featured in PGR3. You'll be able to drive the most desirable collection of super cars ever featured in a game, such as the Ferrari 430, the Lamborghini Gallardo, and the McLaren F1 LM.
Fully motion captured, 3d crowds react to your racing. They will cheer the cars as they race past, and move away from the barriers if you crash.
Our new sound engine uses 30 individual samples; this is 3 times more than in PGR2.
On average, each car is rendered using 80,000 polygons. This consists of approximately 40,000 for the interior, and 40,000 for the exterior. To put this in perspective, PGR2 used only 10,000 polys per car.
Along a similar sort of lines, the geometry of only the Brooklyn Bridge structure uses the same number of polygons as an entire city in PGR1.
We look forward to giving out more information on PGR3 in the future. Keep checking back to Bizarre Online for more updates.