Arkham Knight is mostly baked lighting with a static time of day though. We were talking about how UE4 would handle a game like FFXV.
Different engine, different approach, constraints, facilitations, etc...
If FFXV had been developed in EU4 it would have been a different game most likely.
How different?
Who knows!
There's Scalebound.
We have little footage of Scalebound.
As showcase of what an openworld UE4 can look like it's not enough.
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