Yes, watching Ian Higton from Eurogamer play the PS4 version has given me an interest in this. It probably won't be a game I'll pickup at launch but like Unity and Syndicate, a few months later then it's about £25 and it's long term appeal has been judged.PS4 version looked excellent, full volumetric lighting and PBR give the game a much significant upgrade from FC4, the density of foliage is ridiculous it's approaching real life soon. Man year 3 current gen games are really start to shine.
Looks amazing!
I'm hoping that they will have a trap system as an equivalent of mines, as for grenades.. prehistoric beehives! The lack of weapon variety is my biggest reservation right now but they keep revealing more and more so we'll see. A club, speak and bow is going to result in some mighty repetitive combat although I like the killer owl!As beautiful this looks I really can't get warm with the concept. For me FC3 was so great because I was in control through the main character which created the huge immersion. This here is more like a squad battle system and you use awkward weapons.
What were you expecting from prehistoric shaders?Just not gelling together and lighting is too harsh and unreal.
Its just not gelling a weird mish mash of Far Cry mechanics and animations in a new setting.
I do not feel it ! Its just not gelling a weird mish mash of Far Cry mechanics and animations in a new setting. Just not gelling together and lighting is too harsh and unreal.
and it looks like the same old FC4 to me. Same shaders etc. I don't see PBR.