New Community update. Guess who gets mentioned?
http://community.lionhead.com/blogs/fable_2_development/default.aspx
So that's what he's been up to...
http://community.lionhead.com/blogs/fable_2_development/default.aspx
On the game play side for example, secondary motion is being added to the game, so now the hero's weapons start bouncing around and behave more realistically. Children are also being worked on; they will now start mimicking the hero if the hero's famous enough!
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It’s nowhere near finished. Think about that for a second. It is not finished. So yes, the game will look at least a gazillion times better than anything you’ve seen of Fable 2 so far.
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...vast and expansive outdoor locations, with added night and day cycle with realistic lighting effects that dynamically change the environment around you. There will be uber-detailed textures and lighting on up to fifty character models on screen, all of which will cast a dynamic shadow of themselves on that same environment and the same goes for any object in the world. There is a physics engine, a simulation engine and about a thousand years of knowledge of things that I’m not even trying to understand.
According to our water-expert Fran “we are going to kick Bioshock’s water!†He gets a little excited sometimes; Italian passion!
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Oh and don’t let our Italian developer fool you; Bioshock is amazing.
So that's what he's been up to...