Sony is supposed to roll-out a non-game SDK/API early this year. I sure hope it's not like the gimped PSP minis.
I have just written my first iPhone app (That's why you didn't see me during the past 2 days). It uses the Location Service (CoreLocation), FaceBook and other Internet goodies. Still thinking about Accelerometer and Compass use. Gave the current prototype to my friend's startup to develop the concept further (already have 4 enterprise customers ). It would certainly be cool if PS3 has an "open" SDK, especially for the new controller system.
Hey, I'm just about to start dabbling with that as well (already registered). I was offered an iBook but it was 10.4 and a PowerPC so I couldn't use it. Now I'm being offered one I can at least borrow for 3 weeks to figure out if it's something I want to pursue. Sounds like it is fairly easy to get into yeah? As I expected.
It would be awesome if Sony can pull something off like this, but I'm quite worried at the moment about that, considering that the PSP currently lacks most things that make the iPod/iPhone so attractive for this. Sony may be better off trying their hand at creating something Android based, and maybe even extend their PSN store to support various platforms (Android, PSP, PSN, Windows Mobile, etc.).
After having played around with the iPod Touch now for quite a bit these last ten days, I agree with most people out there that Apple created something really powerful with the App Store and it is definitely something that should be copied and expanded upon as much as possible.
My biggest hope for the future is Android, because the HTC Hero shows me that it is a device that it has the potential to be even better than the iPhone (basically the same but with better multitasking) and its version of the marketplace looks likely to become competitive at least to some extent during the next year, by virtue of it being an open platform and that applications can use each other in a rather nice way (though they better make sure they don't create a new version of dll hell).
I imagine that next year we'll see a larger Apple device that extends its usefulness to more expansive/serious applications and probably has proper multi-tasking, but still has multi-touch and App Store support. But if Android applications pick up and Apple keeps not supporting development on PCs, I think they'll potentially see their marketshare dwindle back to the level that OS/X has now in the PC space.
If you have done Cocoa development before, this should be very similar.
Ah, I won't bet on the PSP for major software change. Sony may benefit more by working on PSP2. ^_^
It seems that multitasking is "managed" to save battery life so that the user can have good control of their battery usage. The developers may be over-zealous in this regard. The UI certainly suffers in specific use cases because of the lesser multitasking. For the most part, it's ok though. Waiting for Sony and folks to make better batteries here.
Rumors have been rampant regarding iSlate. The AppStore is only a part of the iTunes Store. They should have quite a fair bit to play with compared to the old Mac days. Android will need to do (much) more than low-level technical innovation to make a dent in Apple's momentum. We should see new models and services streaming out of Apple at least once a year.
Oh yes, definitely. Hope they don't wait too long, but I do feel that they should think about this in a similar manner as the iPhone, having both a Phone capable version and a non-Phone version, whatever they do. But whatever they do I feel they can't be as insular as the iPhone is currently, because they'll probably not catch up soon enough.
But here is where I feel that Android could become a strong competitor, if for instance they could manage to convince Sony to bring the content on their PSN store (video, tv, and soon more audio) to the Android phone for instance through a PSN store application on Android.
Development around the original Cell processor hasn't stalled and IBM will continue to develop chips and supply hardware for future gaming consoles, a company executive said.
IBM is working with gaming machine vendors including Nintendo and Sony, said Jai Menon, CTO of IBM's Systems and Technology Group, during an interview Thursday. "We want to stay in the business, we intend to stay in the business," he said.
Sony is supposed to roll-out a non-game SDK/API early this year. I sure hope it's not like the gimped PSP minis.
Update on the Cell life and development:
http://www.pcworld.idg.com.au/article/363760/cell_processor_development_hasn_t_stalled_ibm_cto_says/
Sony and Nintendo ... where art thou MS?
I think you'll see [Cell] integrated into our future Power road map. That's the way to think about it as opposed to a separate line -- it'll just get integrated into the next line of things that we do," Menon said. "But certainly, we're working with all of the game folks to provide our capabilities into those next-generation machines.
Interesting, when you think IBM is out of Cell development, they are in, again My guess it wouldnt happen if not for Sony's PS4.Update on the Cell life and development:
http://www.pcworld.idg.com.au/article/363760/cell_processor_development_hasn_t_stalled_ibm_cto_says/
Interesting, when you think IBM is out of Cell development, they are in, again My guess it wouldnt happen if not for Sony's PS4.
I still think it would be a mistake, Cell isnt cheap to make and its still a pain for devs. All of it cuts into Sony profits and time-to-market releases. Why not to pick one of the Fusion chips (2xBuldozer + Cayman shrink at 22nm would give more power than they would need anyway, even could settle with something less to target lower TDP). It makes much more sense business wise, higher profits, easy to develop, etc. Or Xeon with /int Larrabee - extreme versatility and ease to program for, Intel would probably give chips almost for free to kick-start LB market penetration.
Backward compatibility is doable, didnt PS3 used extra chip for that? And since Libs/Engines from PS2 times were already thrown out with PS3 arrival, why do you think it will never happen again? It actually would make much more sense for future proof to pick tech. which is dominating PC industry and will keep being developed regardless of Sony, and stick to it.This way you will always have backward compatibility, the lowest R&D and fastest tech. available to make nice profits while keeping SKUs affordable for the mass market. Oh, and devs will be more than happy about it, they arent with Cell.Are you willing to lose Backwards Compatibility with all your retail and PSN purchases?
Because I'm not.
I'm willing to bet that Sony (as well as third parties) aren't willing to rewrite all their Libs/Engines given the effort and research that has been put into making them work with Cell.
Are you willing to lose Backwards Compatibility with all your retail and PSN purchases?
Because I'm not.
I'm willing to bet that Sony (as well as third parties) aren't willing to rewrite all their Libs/Engines given the effort and research that has been put into making them work with Cell.
I think the problem is we don't know what IBM meant exactly when they said Cell design elements will continue in PowerPC line.
OTOH, it is quite clear that Sony needs to nurture it's own software platform to define it's own unique user experience. Something that is as secure as Cell GameOS since they are a content company..