I think it's as simple as there just not being enough leeway to enable it. I can't explain Global's post. That's just weird. But for everything else, some games have proper AF, and some just have a weaker AF. This post from GAF sums it up nicely.Hm... so we have images with shadows on either system, as well as images with either version missing them... maybe more shadows are missing on PS4 (or rather, more regularly), but... I don't think this is intentional.
As for AF... this needs to be fixed. If last gen games have it, then a PS4 port cannot, for performance reasons, need to have it removed.
http://www.neogaf.com/forum/showthread.php?p=152050133#post152050133
You'll see in these scenarios where PS4 has equal to X1 in AF, or better - in all cases PC is better in that particular post.
It's clearly a budgeting thing. In some cases they had to lower the budget on X1 too right?
AF isn't free, and neither are shadows, or resolution
I think the developers made the right tradeoffs for the general population.
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