DXR games and demos; Where's the beef? *spawn*

Discussion in 'Rendering Technology and APIs' started by Shifty Geezer, Nov 1, 2018.

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  1. OCASM

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    I meant catching on in terms of the algorithms they can use. GPUs can finally apply the same features as offline rendering for realtime use, albeit in limited form.
     
  2. iroboto

    iroboto Daft Funk
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    Right, forgot about this mess up on their front.
     
  3. manux

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    Didn't microsoft figure out the issue already? It was something to do with user moving onedrive sync directory and windows update misbehaving after that leading to deleted files?
     
  4. iroboto

    iroboto Daft Funk
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    I read something like that too, but it's still on pause. So as long as it's not out, it's not out. I have it though.
     
  5. manux

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    My desktop and laptop both also have 1809 update. Surprising if ms is still not confident enough to continue rollout.
     
  6. Voxilla

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  8. Voxilla

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    If it affects all (Pro/upgraded) versions of Windows 10 it doesn't make it any better right?
    Back to the good news BFV DX12 reviewed and it runs 60FPS at 4K on high end 1080Ti+ GPUs without DXR, awaiting DXR patching.
    "While we'll follow the DX12 render path with DX-R support in mind, DX11 is running better and more stuffer free,"
     
    #48 Voxilla, Nov 9, 2018
    Last edited: Nov 9, 2018
  9. Malo

    Malo YakTribe.games
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  10. Voxilla

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    No, FPS is worse vs BF1, but then eyecandy improved,it will be interesting to see what DXR will add to this
     
    #50 Voxilla, Nov 10, 2018
    Last edited: Nov 10, 2018
  11. ToTTenTranz

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    All these years and DICE is still unable to make a decent DX12 path. In comparison, their Mantle path was already faster than DX11 in BF IV.

    https://www.computerbase.de/2018-11/battlefield-v-benchmark-test/3/

    Weirdest thing is that SEED's prototype engine works faster on DX12 than Vulkan (Mantle's successor).


    In the meanwhile, Square Enix just cancelled any future Final Fantasy XV PC development.
    Was FF XV going to have raytracing or just DLSS?
     
  12. Voxilla

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    @pharma surely can answer that :)
     
  13. Voxilla

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    Apparently 1809 rollout just resumed
    Notice: November 13, 2018: We have resumed rolling out all editions of Windows 10 October 2018 Update, version 1809, for Windows client and server. Customers currently running Windows 10, version 1809 will receive build 17763.134 as part of our regularly scheduled Update Tuesday servicing in November. If you update to the Windows 10 version 1809 feature update you will receive build 17763.107. On the next automatic scan for updates, you’ll be taken to the latest cumulative update (build 17763.134 or higher).
     
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  14. Per Lindstrom

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    Link.
    https://blogs.windows.com/windowsex...ollout-of-the-windows-10-october-2018-update/
     
  15. iroboto

    iroboto Daft Funk
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    I guess right in time 2 days before BFV DXR patch.
     
  16. Per Lindstrom

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    In Battlefield V on PC RTX ray tracing can now be enabled with graphics cards that support this function!



    One member in Sweclockers forum, reported fps from 150 fps to 75, with medium RTX settings.

    GPU: RTX2080.
    CPU: i7 8700k.

    https://www.sweclockers.com/forum/post/17639064
    (In Swedish)

    Is it possible to edit old posts?
     
    #56 Per Lindstrom, Nov 14, 2018 at 10:53 AM
    Last edited by a moderator: Nov 14, 2018 at 12:38 PM
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  17. Shifty Geezer

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  18. DavidGraham

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  19. BRiT

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    Ouch, 50% performance hit tanking even on a 2080.
     
  20. OCASM

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