GC has better iq than ps2 , and a more feature rich gpu, lots of things suffered due to the small medium, and many games would be too much trouble porting to it, but overall it did look better in most games.
aaronspink said:
Cut scenes are the bread and buffer of a crappy CGI house trying to create an RPG game. If I want cutscenes, I'll either go see or rent a pixar film. If I want an RPG, I'll buy an RPG, that has character development and not 3000 hours of time spent rendering subpar CGI that doesn't look like the rest of the game.
Aaron Spink
I want GOW/FFVII lvl NPCs and monsters
, and hopefully non-recycled too, while that will mostly be the case, as it was this gen, I'd hope for variety in npcs.
That's 100+ at about 32MB a piece, according to the given info. I'd also hope for very large cities this time. The time of small Indian tribe hut town should give way to multiple truly large cities.
function said:
Can you think of any CD based RPG where this happened? I can think of a few floppy games, but nothing on CD. As you progress through the game you move through the disks - that's the way things work these days.
Non but that was because they were designed with that in mind. Even the plot made sure of it. In FFVIII, entire areas are destroyed or locked throughout the story as you move from disc to disc, by the end, by the final disc, while you still have a ship and can travel around the world most if not all cities are destroyed or locked due to plot events. In ffvii something similar happened to a few areas, and in ffix it too happened to a few areas, iirc.
JarrodKing said:
Zidane,
I read your theoretical situation and it made me think of something that disturbed me very much. What if they just made the dumbed-down, not as expansive or detailed 360 version and released it basically unchanged on the PS3 as well!! It seems that most people expect a lot of companies to release basically the same versions of their games for 360 and PS3. What a shame if not only is the 360 limited by its DVD drive, but the PS3 is limited by the 360's drive as well!
I guess there will always be PS3 exclusive games.
It is possible such a thing could tragically happen, on another note, it is also possible assets gets reduced in quality below what the xbox360 h/w could provide with quick ports just to fit on the dvd disc, making h/w debates more difficult.
Shifty Geezer said:
From talk same happened this gen. XB games were 'dumbed down' when they were PS2 ports, instead of making better use of the XB's resources. So I can well imagine companies targetting 8 GB discs for both systems even if there was a benefit to larger BRD storage.
Did something change? Did some new info come up? Weren't xbox360 game discs around 7GB due to security features taking a ridiculously hefty chunk?