Because they are both set in Baldur's Gate in the Forgotten Realms ADnD universe. The places and general IP such as spell names and creatures are shared across games. it's equivalent, say, to a FF Tactics game being FF in name but not gameplay.
True but it could add to confusion as people just say 'Baldurs Gate'.
Yet 100x the entertainment value! And a much better fit for consoles than DA2's midway attempt to span play styles.
Oh I am not saying it is a bad game but fact is the complexity and work put into is wast in comparision. It's the huge difference in quality put into story, dialogs and choices, design, size/variation, interaction and attention to minor detail. It's shame such attention to detail is barely to be found anymore. How lots of weapons, armors and other things had not only well laid out stats but also a text giving of it's history with a beathiful unique painting of object. A history in some cases you even could relate to if you played the first BG on PC saying: "hey that was me described in there!". The music was also incredible though the consoel version might have had some of Inon Zur's masterpieces. NPC party and interaction/romances and occurences is also something that stands out, even more than DAO's.
Being prepared to battle a house sized dragon with this kind of music in the background is beyond epic.
http://www.youtube.com/watch?v=k8fw7GQg6C4&feature=related or http://www.youtube.com/watch?v=4V6ayeiKkT4&feature=related
And be greated by this kind of music when launching game/playing.
http://www.youtube.com/watch?v=aDYEGDrO0mU&feature=related
http://www.youtube.com/watch?v=lB7T6Kd9cYg
If you will console version has more incommon with Sacred 2 while the PC version with DAO ignoring combat system and navigation system.
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