DeadlyNinja
Veteran
I started a thread a few weeks ago asking about dithering in Wii games, and it got locked for some reason. I hope there isn't some rule against that...
Anyway, I saw the Wii emulator 720p thread, and before even seeing the screen shots, I laughed my ass off at that thought. Even good looking Wii games get screens that make it look piss bad, so seeing these 24 bit textures with all their dithering and crap can't be pretty at 720p, right? Wrong.
Dude, WTF? The games look amazing. I mean, for the first time, I'm looking at non-bullshot (ok, some people like having their AA at 16x) Wii games and I don't see any ugly color issues, no dithering, no banding, no nothing. Clean beautiful textures with minimal blurring. I figured even though we can see the details better, wouldn't the flaws show up just as much?
I understand that even though the textures might be designed for ED/SD screen can still look amazing, but what about all the color dithering, and generally low colored mess we see in Wii screens sometimes? Does it have something to do with the way the screen shots are taken?
Here's an example screen shot from Pikimin (no idea which version, not like it matters).
http://image.com.com/gamespot/images/2001/gamecube/pikmin/pikmin_1113_screen002.jpg
There's something incredibly muddy about the image that's also in a lot of Wii games.
Edit - Ok, I found a Pikimin screen shot to compare. This is the only one I can get my hands on so far. It's the title screen so it's probably not the best comparison.
http://i40.tinypic.com/2cojwqe.png
Anyway, I saw the Wii emulator 720p thread, and before even seeing the screen shots, I laughed my ass off at that thought. Even good looking Wii games get screens that make it look piss bad, so seeing these 24 bit textures with all their dithering and crap can't be pretty at 720p, right? Wrong.
Dude, WTF? The games look amazing. I mean, for the first time, I'm looking at non-bullshot (ok, some people like having their AA at 16x) Wii games and I don't see any ugly color issues, no dithering, no banding, no nothing. Clean beautiful textures with minimal blurring. I figured even though we can see the details better, wouldn't the flaws show up just as much?
I understand that even though the textures might be designed for ED/SD screen can still look amazing, but what about all the color dithering, and generally low colored mess we see in Wii screens sometimes? Does it have something to do with the way the screen shots are taken?
Here's an example screen shot from Pikimin (no idea which version, not like it matters).
http://image.com.com/gamespot/images/2001/gamecube/pikmin/pikmin_1113_screen002.jpg
There's something incredibly muddy about the image that's also in a lot of Wii games.
Edit - Ok, I found a Pikimin screen shot to compare. This is the only one I can get my hands on so far. It's the title screen so it's probably not the best comparison.
http://i40.tinypic.com/2cojwqe.png
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