Does the PS2 still have severe flickering on an HDTV

Peppermonkey

Newcomer
I'm just about to have an HDTV, and I was wondering if the images from the PS2 stop flickering, or is this something I'll have to deal with on an HDTV as well. If it depends, please tell me what it depends on.
 
In my opinion, PS2 games should be played on interlaced TV except for those that support progressive scan, obviously. Any Interlaced input to me looks better on interlaced TV than on a HDTV with line doubling.
 
Peppermonkey said:
I'm just about to have an HDTV, and I was wondering if the images from the PS2 stop flickering, or is this something I'll have to deal with on an HDTV as well. If it depends, please tell me what it depends on.

No, the HDTV magic (progressive) absolutely has to be supported by the game itself. And very, very few PS2 games support progressive (you can count them on one hand)... so generally speaking your games will still be flickery :(
 
I do not wish to be playing a non-progressive scan game on a non-progressive scan TV. Mainly because whatever non-progressive scan TV I have suck a big one. They seem to make everything look very 16-bitish.
 
marconelly! said:
Wow. There is just something about this comment that cracks me up. It's IGN board worthy to say the least :LOL:

Tell me 'bout it, SOCOM sucks? IMHO it's the pre-eminent outdoor tacticle warfare game, although Ghost Recon's up there too.
 
I have a 27 inch Sony Wega and a 32 inch Toshiba HDTV, using component inputs for both. The Playstation2 looks MUCH better on the non-HD Wega than on the Toshiba.

Part of it is that I think I've been spoiled by my PC and by Cube/Xbox and maybe I'm blowing it out of proportion. I don't even think that Dreamcast looks that great on an HDTV unless it's running in 480p, although of course it looks much better than Ps2.
 
For any interlaced source to be displayed on a non-interlaced (people like to call it progressive than non-interlaced nowadays), the de-interlace/scaling device is very critical.

The internal deinterlacer/scaler on most (if not all) HDTVs/progressive displays simply suck.

Interlaced PS2 games are not that bad indeed with an adequate deinterlacer/scaler, the same applies to X-BOX and GCN in interlaced connections.

Progressive PS2/X-BOX games are similar in aliasing artifacts in my experience (but I think GCN progressive games look a little bit less on aliasing artifacts). The same thing applies to Dreamcast games in my experience, jaggies here and there.
 
Peppermonkey said:
How much and where could I get a good external deinterlacer/scaler?

Good ones are not cheap at the moment, some only deinterlace/line double (e.g. iScan products) while some deinterlace and scale (e.g. Faroudja NR, Focus Enhancement QuadScan Elite), they are amongst the cheaper ones, there are some input processors specific for Plasma, too. e.g. Sony's new input processor (not sure if it is available yet) accepts SDTV to HDTV inputs and scale the output to fit her Plasma displays.

I know there are better and affordable ones developed, but the company developed it has financial problems that I am not sure if this one can see the light of the day (far too many companies in HK have financial problems, many closed door before 2003).
 
Peppermonkey said:
How about this, what should I look for if I want to have a decent picture on standard cable on an HDTV...

CRT based or LCD/DLP based ?

For CRT based, I think iScan will be ok, but it is already a US$8xx product.

For LCD/DLP based with higher than 480p panel, the QuadScan Elite is a candidate, but it is a bit noisy in my experience, and it is already a US$14xx product.
 
Um, in the $800's and $1400's? I think I'll bite the bullet and go without one. Way too expensive. I don't want to be spending the same for the converter as I did for the TV (1400 range)
 
marconelly! said:
Also some of the progressive PS2 games suck (SOCOM, Tekken).
Wow. There is just something about this comment that cracks me up. It's IGN board worthy to say the least :LOL:

Gee thanks.

Tekken is just dull IMO, not worth playing when there are so many better and more fun fighters out there. Graphics are good but that's about it...

And SOCOM? I spent half an hour with it and I have to say I was very far from impressed... the enemy AI really is as bad as people say it is, enemies will sometimes start to run at you brandishing the butt of their rifle, then when you get far enough away they'll start shooting again (hey, you had ammo, why the fuck would you try to HIT me?). Stuff like that just bothers me. Game's slowish pace bothered me too. And not every review of the game is good at all. GameSpy gave it a 70.
 
You don't even want to know what the Faroudja goes for then! ;) Scan doubling is very expensive stuff, and that is why you don't find decent ones just built-in to an HDTV (unless they are like $8k or so, you get what I mean...).
 
Gee thanks
No problem. I still don't see how does your opinion on those two games' quality change the fact that they have progressive scan enabled? Even if you say that 'they suck', why shouldn't they be counted? Especially considering how many people actually likes them.
 
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