Is it just me or can 30fps give a game a more weighty, kind of "cinematic" feel as compared to the ultra-smooth "shot on video" feel of 60fps?
I realize this also has to do with like the engine itself and how movement is handled. The two games I'm playing right now are Modern Warfare 3 and Dead Space 2, which are locked at 60fps and 30fps, iirc. Dead Space is the more cinematic game to begin with but I also notice this in other games. Sometimes a slower framerate (but not too slow) can give the game a feeling of "weight" what do you guys think?
Or is it more about how motion/movement is dialed in, the same exact feel can be attained @ 60fps? I just really like the way some games feel @ 30fps... I don't think Dead Space would feel as good @ 60...
I realize this also has to do with like the engine itself and how movement is handled. The two games I'm playing right now are Modern Warfare 3 and Dead Space 2, which are locked at 60fps and 30fps, iirc. Dead Space is the more cinematic game to begin with but I also notice this in other games. Sometimes a slower framerate (but not too slow) can give the game a feeling of "weight" what do you guys think?
Or is it more about how motion/movement is dialed in, the same exact feel can be attained @ 60fps? I just really like the way some games feel @ 30fps... I don't think Dead Space would feel as good @ 60...