Does 150 million transistors in GPU of Xenos matter?

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Xenos has 332 to 382 million transistors:

Xenos has 2 seperate dies on one package. the main 'parent' GPU die where most of the processing gets done--has 232 million transistors. the 'daughter' die which consists of eDRAM plus 192 sub-processors for anti-aliasing, plus z/stencil and (i think) alpha blending hardware-- has the other 100 to 150 million transistors. total transistors for the entire Xbox360 graphics subsystem / GPU package, is 332 to 382 million transistors.
 
How many more times must the article and update be quoted?

c1s.jpg


Blob on left = 105M
Blob on right = 232M

Figures are from ATI - end of story, post, thread, planet...
 
Thread pruned and locked.

This thread has been locked and pruned because of bickering from another forum.

And since Neeiyk answered the main question of the thread, no need to discuss this again.
 
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