Anyone know how much storage current generation PS2/GC/XBOX games are currently using?
I ask because there is a debate on cube-europe.com as to whether GTA could have been ported successfully to GC with all FMV/music intact and if it was at all wise of Nintendo to choose the current disc with it's restiction on storage space compared to PS2/XBOX discs.
I know games like RE/RE0/RE4 & Metal Gear Solid have already maxxed out GC disc capacity but you can see the diiference in graphics and texture quality. I wouldn't have thought GTA would have been one of those games.
I was looking at system requirements on a similar game True Crimes which was ported to GC and compared both games system requirements on PC. True Crimes sytem requirements far outstripped GTA's although GTA is considered bigger in depth. Maybe I'm interpreting this incorrectly!
As big as the environment was I can't see how this would have prevented this being converted and is just some PS2 fanboy trying to rile folks over there.
There were no clear facts to back this up. I know you guys are more knowledgeable on hardware capability and compression techniques used on each. So hope to flesh this out here.
Please no flaming I just want an adult discussion!
Thanks in advance.
I ask because there is a debate on cube-europe.com as to whether GTA could have been ported successfully to GC with all FMV/music intact and if it was at all wise of Nintendo to choose the current disc with it's restiction on storage space compared to PS2/XBOX discs.
I know games like RE/RE0/RE4 & Metal Gear Solid have already maxxed out GC disc capacity but you can see the diiference in graphics and texture quality. I wouldn't have thought GTA would have been one of those games.
I was looking at system requirements on a similar game True Crimes which was ported to GC and compared both games system requirements on PC. True Crimes sytem requirements far outstripped GTA's although GTA is considered bigger in depth. Maybe I'm interpreting this incorrectly!
As big as the environment was I can't see how this would have prevented this being converted and is just some PS2 fanboy trying to rile folks over there.
There were no clear facts to back this up. I know you guys are more knowledgeable on hardware capability and compression techniques used on each. So hope to flesh this out here.
Please no flaming I just want an adult discussion!
Thanks in advance.