Differentiable Slang: A Shading Language for Renderers That Learn | NVIDIA Technical Blog
NVIDIA just released a SIGGRAPH Asia 2023 research paper, SLANG.D: Fast, Modular and Differentiable Shader Programming. The paper shows how a single language can serve as a unified platform for real…
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SLANG.D: Fast, Modular and Differentiable Shader Programming | NVIDIA Real-Time Graphics Research
We introduce SLANG.D, a shading language that incorporates first-class automatic differentiation support derived from the Slang language. The new shading language allows us to transform a Direct3D-based path tracer to be fully differentiable with minor modifications to existing code. SLANG.D...
research.nvidia.com
Differentiable Slang: Example Applications | NVIDIA Technical Blog
This is part of a series on Differentiable Slang. For more information about differential programming and automatic gradient computation in the Slang language, see Differentiable Slang: A Shading…
developer.nvidia.com
Just starting to read through. Seems interesting.
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