CTAA (cinematic temporal anti-aliasing) for Unity

hesido

Regular
The temporal effects are in fashion this generation like I've said elsewhere.

Livenda is releasing a plugin for unity that claims anti-alias nearing offline render quality and their demo video looks promising. They claim it's very cheap (costs similar to FXAA) and of course since they are selling it, they say it's the best of the bunch.

Source:
http://vrfocus.com/archives/21838/l...al-anti-aliasing-for-vr-rendering-in-unity-5/

The demo is missing any dynamic objects, but on this reddit page livenda chimed in to note that it works for dynamic objects too, that said it'd be nice to have them show that off as well in the video, but they didn't.
 
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