green.pixel
Veteran
Of course, they could simply make lower quality assets to save money but then the games would sell even less due to the gamers whining about them not looking as good as the competition.
That only goes for big budget mainstream games. And only because people are superficial.
ND's Crash is also much more harder game than Uncharted, because of the consequences of ridiculous increase in budgets. They need to dumb down the mechanics to appeal to the larger market. Low production values of the past forced game devs to make their games actually difficult. Not to mention the affect it has on the choice of setting, plots and writing.
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