I agree with makattack, though in ordinary discussion 'lead platform' is used to mean the platform around which development is focussed, with other platforms being internal 'ports' of that game. Thus the majority of effects, assets, algorithms, would be designed around the lead platform and it should benefit. Thoguh of course, a well balanced development would have everything more or less equal for various reasons.
If a company says 'we lead on Platform X' then I expect if any platform shows an advantage, it to be Platform X.
I agree with everything except for the bolded statement.
The only reason I don't agree with that isn't because it isn't true, I just don' tagree with it because it isn't always true.
A company may create an engine from the ground up that is 'scalable' on multiple platforms, and decide to focus most of their development team on one platform specificially because of it's difficulty.
I don' t think, however, that means that platform will benefit the most. As we've seen in the past, leading on the PS3 is ultimately easier to do when moving to the 360, instead of leading on 360 and moving to PS3.
I think this can lead to multiple outcomes. In the case of BOP, both versions are identicle, because of the engine and how it was designed.
However, in the case of Ghostbusters, the results differ greatly. I think the reason the title ended up the way it did on PS3 (if it was in fact the lead platform) may be because the engine simply "scaled" better to the 360, and allowed them more foot room to render at a higher resolution, combined with the memory advantage for texture resolution, etc.
In short, I'm really trying to find out where the term "Lead Platform" became attached with superiority or equality in multiplatform development. I think that Lead Platform simply means the team is dedicating most of their resources to that specific development environment, but that does not necessarily mean that we will see better results on that platform.
Sorry for being long winded, I just am really interested in this discussion and the previous thread was closed