Kicked this idea in the IRC channel, could Apple computer join the console market? Either through acquisition, merging, or developing their own console.
epic
epic
Vysez said:
assen said:There is only one company in the world, IMHO, with the resources - strength and breadth of expertise, financials, market channels - to enter the console market. It is a close competitor to Sony in many areas, so a Playstation alternative would probably be a decent addition to their (already huge) portfolio. Would it make financial sense for them, however, to sink 5-10 billions, like Microsoft did?
london-boy said:You're talking about Matsushita (Panasonic), right?
assen said:Nope, try again
I'm referring to one of the top semiconductor manufacturers in the world, who make even their own microprocessors (under licensed IP, of course). I'm not sure where they are in terms of market cap vs. Matsushita, but I would guess they are bigger, and with more potential to grow.
Ingenu said:I would think he's talking about NEC...
There is only one company in the world, IMHO, with the resources - strength and breadth of expertise, financials, market channels - to enter the console market. It is a close competitor to Sony in many areas
assen said:There is only one company in the world, IMHO, with the resources - strength and breadth of expertise, financials, market channels - to enter the console market. It is a close competitor to Sony in many areas, so a Playstation alternative would probably be a decent addition to their (already huge) portfolio. Would it make financial sense for them, however, to sink 5-10 billions, like Microsoft did?
epicstruggle said:Kicked this idea in the IRC channel, could Apple computer join the console market? Either through acquisition, merging, or developing their own console.
epic
I don't think that's the case any more. Way back when, development teams for software could be small and you could support a console on a low budget. Now games are expensive and will only become moreso. Someone trying to enter the market now is going to need to be able to convince developers to shell out $millions on an unproven console with zero installed base. Either you invest bucket loads of cash and force a place for yourself, as MS did, or you try and find some niche and developers happy to develop for that, of which I don't think there is any niche left. Of your examples, development on those machines was fairly cheap except PlayStation, and there Sony had the niche of 3D gaming that hadn't really been developed. It's also worth noting that of the many companies who have tried to release consoles, few survived for long. It's not an industry that can accomodate lots of players, and if the current players are strong, the chances of a new layer getting anyway are next to nothing.fearsomepirate said:You know, you don't have to lose billions of dollars on your first console. Correct me if I'm wrong, but isn't the Xbox the only corporate gaming debut in history to lose billions and still get a sequel? IIRC, 2600, NES, SMS, and PSx all made their parent companies plenty of cash. There's no reason some future company can't pull another Sony. You've just got to: