xbdestroya said:BlueTsunami said:As far as the Blue Ray ROM drive.....I see $80 being a viable price. It doesn't have Blu-Ray burning capabilites (at least I think it doesn't) and I would think that its just the optical lens thats really being taylored towards that format.But in all honestly I see this new technology as the last thing thats driving up the price....its more of what there packing into the PS3. The thing has so many ports its crazy. So I see the actual possible high price coming from the sheer number of items there stuffing into the PS3....not Cell, Blue-Ray and the RSX.....
I see what you're saying, but just knowing how inexpensively one can get a 'card reader' nowadays in retail, I just pegged it at $5. I really don't think all of that junk will add too much, though I did forget about the usb ports and the various A/V outs. I guess I'll toss in another $10 for that and roll the difference into the motherboard costs.
jvd said:So i really think the price can come close to 500$ . I believe the xbox was over 400$ at launch and so was the ps2
Acert93 said:royalty fees will have more of a factor on consumer cost than just the cost to make the machine.
Isn't GTA: San Andreas already using up most of DVD9 disks
Acert93 said:You also have the wireless chip, any non-integrated chips, 3 Gbit ethernet ports, etc...
Btw, your price numbers above are all wild guesses. Like pricing XDR at $50 and GDDR3 at $40. Is that just a guess?
Considering self fabbing vs. outsourcing and R&D it is hard to even get a grasp on it. But I think the closest thing we can get on "cost" is relative measures. CELL is 234-250M transistors. XeCPU is 165M. How will yields compare? RSX is 300M transistors. Xenos is 232M + 100M. Xeno has more transistors, but is the eDRAM more tightly packed?
Where manufacturing costs come in, I believe, will be in price cuts. If one machine is 20% less expensive to make they can be more aggressive on price cuts. 20% of $300 is $60. i.e. Console A is able to sell at $240 and lose the same amount as Console B at $300, that may be significant.
I will be mildly surprised if Sony comes in the US above $300, and shocked at $400. I think consumers will be happy picking up PS3's at $300 even if MS is at $250. But my gut feeling is once you break that $300 mark all bets are off.
Same thing with going sub $200. $199 is like a magic disposable income point. $199 for a console, especially if it has a pack in, is a great deal. Not many casual consumers drop down $300 for a console. Mainly early adopters, enthusiests, and hardcore gamers. And what do we get in return? Buggy 1st gen HW and a ton of crappy 1st gen games made on alpha kits!
So casual gamers have it made!
jvd said:Also i think your ram prices are too low . I believe currently on the high end graphics boards that the ram is actually the most expensive part and cutting edge 512 megs of ram (256 of it created so far only for the ps3 and rambus claiming premiums ) will most likely in my head cost a combined 125-150$ ish
then add in the controller that wll be packed in that is another 10$ish and then the uknown factor of combining all the parts into a system and then packaging , manuals
So i really think the price can come close to 500$ . I believe the xbox was over 400$ at launch and so was the ps2
xbdestroya said:I agree that I can't really see Sony leaving the $300 price-point as far as a US launch goes, though I would believe a price of $349 as being a possibility. After all, I paid that much for my N64 back in the day.
Acert93 said:Really? I thought the N64 in the states was supposed to ship at $249 but got cut to $199 before it launched? This old IGN article seems to concur...
Well, yeah I clearly missed some of the 'incidentals' in my original pricing, and I agree $400 seems more likely than $375 at this point. Still, you think that high of a price on the RAM? I just wish we had any precedent to go on when it comes to the more exotic memory types.
jvd said:well ms will be buying that 700mhz gdr ram and the graphics card will be using it so the limited supply of it will be hard to get .
The rambus ram is specialy made and it doesn't seem like they have any other customers so i would think that would be even more expensive since rambus gets a cut of it and there isn't a ton of companys producing it and buying it to drive the cost down .
I see what you're saying, but every high end graphics card is using 700 GDDR3 - not saying that it's high volume, but I do think that going forward the 700 MHz threshhold is definitely going to be where RAM manufacturers are going to try and be.
It is specially made and Rambus gets a cut, but Sony is a very important customer to those who make Rambus memory and even Rambus itself. I have no doubt it's costing more than the GDDR3 is going to cost, but I have to wonder if these customers would be so bold as to gouge Sony on the price of the RAM since essentially Sony will be their sole customer for some time. Fortunately for Sony, they have Samsung, Elpida, and Toshiba to play off one another as far as XDR pricing goes.
jvd said:Its rambus's only customer . they need to stay afloat . Anyway i belive sony made a fab just for this ram so I doubt samsung , toshiba (who seems pissed) and elpida may have other deals or things to produce for more money .
There is no doubt that in the coming years the ram for both will drop drasticly but at launch it will be very expensive
Is that some sort of hint of what's to expect from Nintendo's Revolution (non)HD "policy"?Satoru Iwata: It's questionable what the "horsepower" of the two other companies' consoles will be used for, such as fast calculations and high-definition resolution. Creating game software in high definition will require everything from the [graphic's] models to the background to be redone, and it will bloat up development costs. And yet, it has no use for people that aren't playing with a high-definition TV set.
I really hope that this kind of "softwares" are not produced by EAD or IntSys, because that would eat time ressources from other projects that I give a damn about. The games.I'm feeling a real sense of danger about the decline in the Japanese gaming population. Patting a dog and telling it to stay [in Nintendogs] is something that anyone can enjoy. We're aiming to increase the population of game players with these new kinds of games.
Eh, the PR will still exist, but that's just PR. Developers will still use whatever it makes most sense to use, and the vast majority of the public will still have no idea what gets used where, just as they didn't really note the CD games that still existed for PS2. (Heck, do some still come out that way now? I'm sure some could, but I wonder if it matters cost-wise anymore.)Acert93 said:Well it is PR. MS has already taken the position that most games will fit onto 1 8.5GB DVD. It would look bad for Sony to say, "You NEED well over 8.5GB" and then have a lot of games shipping on less than 8.5GB of data, or worse, on DVDs.
pahcman said:Sony Undecided on Hard Disk
Head of technology unsure if hard disk will be included as standard.
by IGN Staff
June 1, 2005 - Sony has been somewhat vague on the inclusion of a hard disk with the PlayStation 3. The system's specifications reveal a slot for a detachable hard disk unit, but there's still not been any talk of a hard disk being included with the system from the start.
It seems that we're going to have to wait for confirmation. In an interview featured in the latest issue of Famitsu, Sony Computer Entertainment chief technical officer Masayuki Chatani, when asked if a hard disk will be included with the system from the start, replies "It has yet to be decided."
Chatani also reveals Sony's reasoning for going with a removable hard disk setup. The company believes that people will want to both upgrade to higher capacity drives in the future and carry their hard disks with them to attach to other PS3 units.
Moving away from the hard disk, Chatani is asked to comment a little on the system's controversial controller. "I don't think there will be any fundamental changes," he answers in response to a question on the possibility of changes to the controller's design, "but it's a prototype, so there could be some small adjustments."
thats stupid as we can remove adn hook up our hardrives to another x360 and we can upgrade to bigger drives as we wish. IF they don't put it they splinter the market
PC-Engine said:A standalone HD DVD player at $1000 is a little different from a HD DVD drive for PC or Xbox 360 at $100 each.
PC-Engine said:NEC also said they'll be releasing HD DVD drives for PC in Sept.
PC-Engine said:HD DVD recorders will be available in 2006, but I don't see what that has anything to do with a reader.
PC-Engine said:Also MS has already said the content on HD DVDs will be in a 1080p format.
jvd said:I don't want to get into an arguement . But right now isn't the bluray drive on the market over 1000 ?
jvd said:Aside from that Ty all the arguements made for sony putting bluray into thier consoles go for ms also. Except the media will be cheaper and the lasers will be cheaper as they are not as small and less expesnive and have better yields .