well, not only that, it was the definition of the modern FPS genre, along with Half Life.
It was also fun, varied, and open, and had a challenging but rewarding and memorable final boss fight. Plus, it has some enhancements, console side.
http://www.eurogamer.net/articles/digitalfoundry-crysis-face-off
I remember at the time Crysis (1) was generally widely disliked on message boards, called buggy, derivative, stupid, simple, etc. Now it's looked at (or claimed to be looked at) as some amazing game.
It's just funny how opinions change so blatantly, seems so fake. I was there when everybody hated it, I didn't forget, and I wont forget.
Kind of reminds me of Kobe Bryant in sports. There was a day he was hated, now the same people belove (is that a word?) him. But they cant fool me, I have a long memory.
My opinion, it's good when it's in the jungle/open for the first half, but WAY too buggy and the last half isn't very good. Suit powers were never really handled well in the series.
I wouldn't mind a Scorpio remake, I dont know though, at that level of power I'm not sure the point. The point in the past was always like "wow, this can run on a console!". That'd work still for PS4/(especially)XO, but Scorpio/Neo it's just like, ok, no surprise here. The games themselves aren't worth it really. Sure, I'd like it for curiosities sake though. I booted it up on my 480 recently, maxed all the settings and with MSSA, IIRC it was an easy 60? It also still looks very good, but maybe no longer the very best.
It's weird/sad to me studios like Id, Crytek. Epic, no longer really do Triple A. I would group studios like that together in my mind. All basically gone from triple A/single player/packaged now. Sign of the economics I guess.