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Or even compared to XBox, which has a GPU that in alot of ways is pretty old-school fixed function.
Uttar said:Also, for the record, very concrete "distinct VS and PS chips" rumor already existed for the NV30. NVIDIA has been seriously considering this road ever since the 3DFX "buyout".
Uttar
Uttar said:My apologies for reviving the GigaPixel joke, but...
What disturbs me most in the "G70" and "G80" is not the G. It's the numbers. By the time both of those were "announced" by TheInq and other sources, NV60 must already have been in the pipeline, although in a very early stage. Also, according to old but reliable source (NV35 era), NVIDIA estimated the NV60 to be the time at which a 512-bit memory bus would be required. If NVIDIA wanted to just use G because they're also using C for chipset, it would have been G50 and G55, or even G50 and G60.
The problem with that is it implies that (possibly) instead of just changing your architecture, you actually decide to use projects farther away on your roadmap. This, and the 512-bit bit, makes me think some memory-saving technique is not out of the question, albeit very unlikely I'll admit.
Also, for the record, very concrete "distinct VS and PS chips" rumor already existed for the NV30. NVIDIA has been seriously considering this road ever since the 3DFX "buyout".
Uttar
Jaws said:If ATI can put back a 'new' architecture, R400, and refine it for the R500 so it's 'ready' for market, then just as likely nVidia can bring forward an architecture if it can be refined, be competetive and 'ready'.
nAo said:At this time we had not seen a single feature from GP's architecture in Nvidia GPUs and there isn't a single patent from GP guys issued after 3dfx acquired them.
To be fair I couldn't find a single patent from Mr. Kilgariff that wasn't filed when he was working at 3Dfx.
V3 said:So what's so good about Gigapixel ? How does it compare to PowerVR ?
Acerts93 said:Jaws said:If ATI can put back a 'new' architecture, R400, and refine it for the R500 so it's 'ready' for market, then just as likely nVidia can bring forward an architecture if it can be refined, be competetive and 'ready'.
There is a big difference there.
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Either way I see the two developments as quite different. ATi had final silicone that under performed so they stuck with their current HW until the new architecture was refined. nVidia may be looking at dumping their current offerings to accellerate future projects. Hopefully for consumers and nVidia this new tech does not need serious refining like R400 did.
Jaws said:That's a good question. It would be nice to see next gen PowerVR and Gigapixel GPUs to compare!
Rampage patentsJaws said:Above, there are 3 patents by Kilariff, filed; June, Nov and Dec of 2001 by nVidia?
Dr Evil said:Jaws said:That's a good question. It would be nice to see next gen PowerVR and Gigapixel GPUs to compare!
I don't know much about PowerVR, but is there a reason to think that their products are even in the same league?, what exactly is it that they have done?. I often see here talk about PowerVR and people praising it, is there any substance in it?.
Dr Evil said:I don't know much about PowerVR, but is there a reason to think that their products are even in the same league?, what exactly is it that they have done?. I often see here talk about PowerVR and people praising it, is there any substance in it?.
Jaws said:V3 said:So what's so good about Gigapixel ? How does it compare to PowerVR ?
That's a good question. It would be nice to see next gen PowerVR and Gigapixel GPUs to compare!
london-boy said:edited by moderator:
Last straw london-boy. Stop the incessant trolling or you will be banned.
V3 said:Jaws said:V3 said:So what's so good about Gigapixel ? How does it compare to PowerVR ?
That's a good question. It would be nice to see next gen PowerVR and Gigapixel GPUs to compare!
Well, can you give us the run down of their TBDR implementation compare to PowerVR ?
Gigapixel was never on my radar, when they were making noises.
nAo said:Every time I read something related to tile based deferred rendering, like those patents, I get a weird feeling.
TBDR does make so much more sense than IMR to me..GRRR :?
london-boy said:nAo said:Every time I read something related to tile based deferred rendering, like those patents, I get a weird feeling.
TBDR does make so much more sense than IMR to me..GRRR :?
See, i've always been divided by this.
Is TBDR not on par in terms of performance/features with current high end cards becasue NV and ATI just didn't care to embrace it?
Or, IF companies with as many resources as NV and ATI went the TBDR way, would they get better results than they get today with their traditional renderers?