I was reading that the cell processor in PS3 will also be the audio processor, I was wondering what the pros and cons would be for taking such an approach, which leads me to several questions:
1) Have any of the other consoles made from Sony or any other console manufacturer for that matter used this method before? Will XBox 360 (would say Revolution as well, but not enough known at this stage) be doing this as well, or will it have it's own dedicated audio processor?
2) In all likelyhood how much of a performance hit will cell take now that it has to do audio as well as things like AI, physics etc. ?
3) What benefits does this having allowing the CPU to process sound rather than a dedicated audio processor?
Thanks for your time guys. All the best.
1) Have any of the other consoles made from Sony or any other console manufacturer for that matter used this method before? Will XBox 360 (would say Revolution as well, but not enough known at this stage) be doing this as well, or will it have it's own dedicated audio processor?
2) In all likelyhood how much of a performance hit will cell take now that it has to do audio as well as things like AI, physics etc. ?
3) What benefits does this having allowing the CPU to process sound rather than a dedicated audio processor?
Thanks for your time guys. All the best.