CELL + RSX load balancing? NVIDIA patent...
Load balancing
Sounds like something CELL + RSX could employ...? Haven't read it yet though...
EDIT:
I see Larry Gritz is one of the authors, so could also be relevant to Gelato rendering...
Patent said:...SUMMARY
[0005] Embodiments of methods, apparatuses, devices, and/or systems for load balancing two processors, such as for graphics and/or video processing, for example, are described. In accordance with one embodiment, a method of load balancing between a programmable GPU and a CPU includes the following. A two-ended queue is formed of separate work units each capable of being processed at least in part by said GPU and said CPU. The GPU and CPU process the work units by having the GPU and CPU select work units from respective ends of the queue....
Load balancing
Sounds like something CELL + RSX could employ...? Haven't read it yet though...
EDIT:
I see Larry Gritz is one of the authors, so could also be relevant to Gelato rendering...
Last edited by a moderator: