cthellis42 said:Does it use the touchpad much? I've basically just about the "boss sealing" part.
Li Mu Bai said:cthellis42 said:Does it use the touchpad much? I've basically just about the "boss sealing" part.
Apparently, that's all they'll be using it for.
Fall 2005... Still a lot of time left to add features.
The left shots are GBA's, and the right ones are from the DS.clem64 said:the shots on the left look exactly like Aria of sorrow. Are those all DS shots?
That was one of the things that threw me about the GBA Castlevanias. One of them had good music, and another one of them has HIDEOUS music. Threw me for a loop.Goldni said:but if it'll be a great 2D adventure with great music, I'm in.
The second screen, is used for displaying the map.one said:Where are screenshots of the 2nd screen? If it's in all 2D, you can use the both screens for displaying a tower stage...
cthellis42 said:That was one of the things that threw me about the GBA Castlevanias. One of them had good music, and another one of them has HIDEOUS music. Threw me for a loop.Goldni said:but if it'll be a great 2D adventure with great music, I'm in.
That could be, but honestly you can make do with worse graphics in a Castlevania game. Why do you think fans keep going back to play the NES ones a lot as well? The music, however, should not feel so slapdashed. Like in MegaMan games as well--deliver quality music and quality action (as in "doesn't have to be graphics") and you please your audience most.GwymWeepa said:I could have sworn I read that one had horrid music because they used more cpu cycles for graphics.