Brian Beckman, a physicist that works at Microsoft talks about physics in games:
http://channel9.msdn.com/showpost.aspx?postid=314874
He starts with the physics of flight simulators, then he talks about driving games and driving physics (including the physics model in Forza), and finishes with some general observations about game physics in the future.
This is a really interesting and informative video.
http://channel9.msdn.com/showpost.aspx?postid=314874
He starts with the physics of flight simulators, then he talks about driving games and driving physics (including the physics model in Forza), and finishes with some general observations about game physics in the future.
This is a really interesting and informative video.