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Well, with 5G you can stream higher resolution audio and getting better sound quality will likely make you turn the volume up wich in turn make the right foot heavier on the pedal![]()
I’d rename this The Schrodinger Next Gen Tech Thread.
There might be RT in the next consoles or not.
There might be 80 CUs per GPU or not.
There might be 3 GPUs in each console. Or not.
Trump might ban consoles by Xmas. Or by next Xmas.
All these realities are true right now. Only one will become the reality we live in.
Yours truly,
LB
As long as the next gen consoles are inside the box, they can either be above 10 TF or below 10 TF.
It's absolutely not right at all. The speed of loading the assets will be faster, but that does not make the rendering speed faster. That's like saying using a 5G Wireless Cellphone for music streaming in your car will dramatically increase the driving speed of the car.
I guess I just read render as the time it takes to - you know - render something on screen...which will be quicker because of SSD loading the assets quicker.
I kind of think it’s being overly pedantic...but that’s just me.
And if the assets were already in ram, would that make the GPU render any faster?
No. Loading assets and rendering are two separate activities. Rendering is the process of taking the asset data from RAM, or procedurally creating that data, and drawing it on screen.I guess I just read render as the time it takes to - you know - render something on screen...which will be quicker because of SSD loading the assets quicker...I mean, loading the assets is one part of the render process isn’t it?
No. Loading assets and rendering are two separate activities. Rendering is the process of taking the asset data from RAM, or procedurally creating that data, and drawing it on screen.
It's just promo spiel for investors. There's no point trying to justify it or interpret it.![]()
For starters, it's claimed that there will be an 8-core/16-thread Ryzen 3000 processor clocked at 3.2GHz. The Radeon Navi-based GPU is said to have a total of 72 Compute Units (in a dual-36 CU setup allegedly), 64 shaders per CU, a clock speed of 1.55GHz and either 16GB or 24GB of GDDR6 memory. When all is said and done, we're allegedly looking at around 14.2 TFLOPS compute performance from this GPU, which supports hardware ray tracing.
As for the SSD, it's said that systems will come packing 2TB right off the bat, which should be a relatively comfortable amount for many gamers. Sony previously stated that we haven't seen any consumer-level SSDs that offer the performance seen in the PS5, so it's quite possible that the console could be using a PCIe 4.0 interface. The first PCIe 4.0 SSDs were announced after the initial hardware specs for the PS5 were revealed, and they indeed offer substantial performance gains in read/write performance over their PCIe 3.0 counterparts. The incredibly speedy load times that Sony has bragged about with the new storage subsystem are indeed impressive, and could be a big reason why many gamers might be encouraged to upgrade.
300W power draw right off the bat for the GPUs alone. I don't think so.
nothing more than we've already commented on.Any new thoughts on a dual GPU chiplet design @iroboto?