Excerpt:
Platinum Games studio head
Atsushi Inaba has said he’s finding it “hard to get excited” about
Microsoft’s and
Sony’s plans for next-generation consoles, stating that the upcoming hardware feels like “more of the same”.
Asked for his reaction to the platform holders’ plans, Inaba said: “It’s OK. And by that I mean, I’m sure that things will move faster, graphics will be better and
maybe it will be easier with less wait times… that’s good for the consumer.
“But it’s more of the same, quite frankly, compared to previous generations.
It’s nothing that’s disruptive or super innovative, if you ask me.”
He added: “Game hardware used to be about custom chips that you couldn’t do on PCs. Now you look at it and they’re just grabbing stuff that already exists.
“The
Switch, for example, is a Tegra which already existed and the other consoles are using very similar chips and graphics cards to what you see on PCs, but maybe slightly updated. None of it seems unique to that hardware anymore.”
https://www.videogameschronicle.com/news/platinum-boss-says-next-gen-consoles-more-of-the-same/
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Once again, keep expectations in check.
If people are worried about not enough TF difference to make next generation games. Well... rest assured your worries will be fulfilled
It is not only the Hardware of the Consoles that missing Innovations , also the Softwaresides has boring elements today:
- direct access to the Hardware down to the Chipregisters like in the 32/16/8 Bit Era is not possible anymore , doesent matter if i had the Money and Manpower to do it , it is not allowed by Microsoft and Sony, so Game Development on Todays Consoles is far more restricted than in yesterday Times.
- focusing more and more on high level programming
- focusing on Pc/Win10/directX12 compatibility
- focusing on back and forward compatibility between Consolegenerations
- less motivation from the gaming Companys to optimize their Games (specially Multiplattformgames) on Consoles , and the Fact that Gaming Pc's with Intel and Nvidia Hardware are better supported from the Gaming Industry then those AMD Consoles, except First Party /Inhouse Gamestudios from Sony.
- ever the same and ten thousand Times repeated Unreal, Cry, Unity, Havok, Tree/Hair Engines. That gaves the Games a boring , uniform Look. What next Gen Consoles need is really new, fresh and individual Engines .
- i see in many different Games the same Texturcontent with the same bland graphic look, outwashed , overcompressed Textures and the complete abstinence of saturated and brilliant colors ,why??
- untalented Grahicdesigner with no sense and feeling for a good Artwork and Colors , Light and Shadows.
- focusing on useless Dlc's, Microtransactions , Lootboxes, Social Network and Services and on the other side less improvement , innovations for Gameplay and Graphics.
- all over Tearing , i didnt know one Game on my old Ps1 or Dreamcast that has Tearing Problems on the Screen, it must be a Phenomenon of the HD Century or the Devs are incompetent , or todays GPU's are crap.
- permanent Update and Patch Terror and long loading Times on Todays Console, and less Time to play a Game. The genius Plug and Play Feature is no longer a Part of modern Consoles.