Check the conversation. I don't disagree with the idea that now modern hardware is boring. However, it's better for everyone. The idea that we'd be better off going with hard-to-use, library breaking, esoteric hardware is silly, and the idea that game streaming is where the exciting new frontier lies is also silly, because game streaming is exactly the same hardware he's complaining about, just with added lag and compression artefacts.
To be clear, he's not explicit, but implicit. He's finding it hard to get excited about the new consoles which are more of the same. As a software dev, he should be looking at what the new consoles enable, and not how they enable that. The implication is he'd be excited if Sony was introducing a Cell2 with a voxel-only GPU machine, which would be a catastrophic move by Sony. Yeah, very exciting to discuss, but a really dumb move. He's grumbling about the Switch being just a Tegra, ignoring all the other stuff on it like Labo and portable local multiplayer on the one machine, as if the only thing that makes a machine exciting is the originality of the chipset.
Every other dev is looking forwards to producing better, faster and cheaper. the new consoles inherit the old tools that are constantly being refined. Barriers to software development are coming down shifting the focus more squarely on the act of creating the art. And for those who like the nitty-gritty, there's a whole world of shader and compute based solutions to explore, and challenges in realising ones vision without, "how the frig do you we draw a frickin' triange on this damned thing?!" being one of them.