/Note to self
Tell cyan about fraps so he doesn't have to use his camera to take photographs of his monitor
http://www.fraps.com
talking of framerate, Frame Rate Target Control (FRTC) from AMD fails to stop this Direct3D 8 game from running at above 60 fps
. It might look ideal, but the experience is very uneven and jerky and stressful for the GPU and CPU. The game is old so temperatures don't soar but the fan spins a little and there is no need too in a slow paced, classic adventure game. I am talking about Broken Sword 3.
Rivatuner is integrated in MSI Afterburner and they say there is a framerate limiter there, but I didn't find it --maybe this one works.
Broken Sword 3 is a tough cookie. Videos run at 25 fps, actual gameplay something around 3000 fps.
FMV videos from
Broken Sword 3: (locked at 25 fps)
Can it run
Crysis? It does. The GoG version of this legendary game is easy to install and all, but the game is quite demanding. 1080p 60fps isn't a problem. However, it is a power hungry game. I prefer not to go over 100W, but anyways. At 90º the GPU starts to throttle or just disconnects, so it's close...
Far Cry 2. The PC doesn't get very noisy and the game runs very well. I see a lot of details I missed in the X360 days.
Life is Strange.
One of my favourites games ever. 60 fps don't make a huge difference given the gameplay, but they are so noticeable. What a difference from the console version. Dunno what happens with the art style of this game, EQAAx16 or MSAAx8 have a tough time hiding the aliasing, it was also typical in the console version. This is the demo, I have the full game on the X360, I am considering getting it for the PC 'cos I love it so much, but I shall wait for a sale.