Talking of VSR, there is a very good article on it here.
http://support.amd.com/en-us/kb-articles/Pages/VSR.aspx
What I don't understand is this part:
Aren't 3D games unlike 2D games so their FOV isn't affected by resolution at all?
http://support.amd.com/en-us/kb-articles/Pages/VSR.aspx
What I don't understand is this part:
In addition to the quality benefits associated with rendering at a higher resolution, VSR can improve the user experience by providing a wider or more complete view. This aspect of the feature can be beneficial in real-time strategy or world-building games, for example, where seeing more of the world can give the user an edge.
Aren't 3D games unlike 2D games so their FOV isn't affected by resolution at all?