Talking of VSR, there is a very good article on it here.
http://support.amd.com/en-us/kb-articles/Pages/VSR.aspx
What I don't understand is this part:
Aren't 3D games unlike 2D games so their FOV isn't affected by resolution at all?
http://support.amd.com/en-us/kb-articles/Pages/VSR.aspx
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What I don't understand is this part:
In addition to the quality benefits associated with rendering at a higher resolution, VSR can improve the user experience by providing a wider or more complete view. This aspect of the feature can be beneficial in real-time strategy or world-building games, for example, where seeing more of the world can give the user an edge.
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Aren't 3D games unlike 2D games so their FOV isn't affected by resolution at all?