From this Eurogamer article:
Of course, as the ensuing discussion showed, there are some conflicting opinions about the price over time, and the current ASP is more important than the historical average. But still, over PS1, PS2 and PS3 (and the other consoles), where the RRP started no lower than £30 in PS1's days, that the typical amount paid is significantly less than that shows gamers are wanting to buy on a budget. That suggests also that a lot is sold at discount.
That makes an average selling price of only £23.37. This strikes me as very low, and I wonder if the revelation has relevance to future game development. If the average selling price of your game is only £23 rather than the £40 RRP you are asking for, does it make sense to aim lower with production values?Since 1996, a collective £18.6 billion has been spent on video games in the UK, and 796 million games have been sold.
Of course, as the ensuing discussion showed, there are some conflicting opinions about the price over time, and the current ASP is more important than the historical average. But still, over PS1, PS2 and PS3 (and the other consoles), where the RRP started no lower than £30 in PS1's days, that the typical amount paid is significantly less than that shows gamers are wanting to buy on a budget. That suggests also that a lot is sold at discount.