ATI Shader Event at London ?

DaveBaumann said:
I assume the "Mr Green" smiley may be a hint, but I can't for the life of me remember. One of the few topics of conversation I remember was concerning ana... errr, "extreme ring-sting" following The Father of Phaal...

I 'pwned' that curry, unlike Hook :LOL: He owes me a Radeon of some sort now. Might just not return the FX5800 Ultra that I picked up, instead.
 
Corundum said:
WEASELS Dave?? Hmmm... note to file, take Dave off my Christmas list... And to think that I was getting ready to send a care package your way. ;)

Hey, no fair - you weren't there. They were Eric's words, not mine!
 
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Richard displayed the above slide at the end of the presentation, which has a few interesting nuggets of information. I thought it might be nice if I asked Richard if he thought Unified Shader architectures would be a 2005 thing, or 2006!

What was interesting about that slide is that Unified Shader is put before Longhorn (and, indeed, that was how it was spoken).
 
Better to fall assleep then to be left at the airport, like the dutch guy was (he had to arange his own hotel the first night) :p
 
DaveBaumann said:
sireric said:
DaveBaumann said:
ATI's official presentations usually are fairly boring since they usually don't tell me anything I don't already know! ;)

I'll remember that next time, Dave.

Well, I said usually; yours was one of the last genuinely surprising ones. However, I fear for your future ones - the more you move towards management the more you begin to look like one of those marketing weasels!

heheh :LOL: ;)

Don't let my long ears frighten you!

NB: And I'm writing Verilog this morning, so I take partial offense at that!
 
DaveBaumann said:
What was interesting about that slide is that Unified Shader is put before Longhorn (and, indeed, that was how it was spoken).

And not put with longhorn. As current rumours go, LH is supposed to hit RTM on May 2006 so even if unified pipeline only arrived with longhorn that would make it pretty hard for ATi to release the R5xx (which is supposedly SM 3.0) and then squeeze in a SM 4.0 (unified) R6xx between then and May 2006. It sure would put a hole in that 18 month cycle theory. If I read your previous hints correctly, we should only expect the R5xxx from Mid-2005 onwards.

nVidia has a little more breathing room releasing a NV4x bump at the time of R5xx and then the NV5x with SM 4.0 just in time for LH.
 
Mordenkainen said:
DaveBaumann said:
What was interesting about that slide is that Unified Shader is put before Longhorn (and, indeed, that was how it was spoken).

And not put with longhorn. As current rumours go, LH is supposed to hit RTM on May 2006 so even if unified pipeline only arrived with longhorn that would make it pretty hard for ATi to release the R5xx (which is supposedly SM 3.0) and then squeeze in a SM 4.0 (unified) R6xx between then and May 2006.

The R500 (the Xbox 2 GPU) is a unified pipeline design. the R520 is a SM3 part and based on the R3XX/R4XX architecture. The R600 will be based on the R500 design.
 
Tim said:
Mordenkainen said:
And not put with longhorn. As current rumours go, LH is supposed to hit RTM on May 2006 so even if unified pipeline only arrived with longhorn that would make it pretty hard for ATi to release the R5xx (which is supposedly SM 3.0) and then squeeze in a SM 4.0 (unified) R6xx between then and May 2006.

The R500 (the Xbox 2 GPU) is a unified pipeline design. the R520 is a SM3 part and based on the R3XX/R4XX architecture. The R600 will be based on the R500 design.

Er... wasn't that what I said?
 
sireric said:
Don't let my long ears frighten you!.

Is this how you stop yourself from frightening people?

jesse_3.gif

:?: :p

NB: And I'm writing Verilog this morning, so I take partial offense at that!

Mmmm, now, what might that relate to? Care to give any details! :D
 
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