A graphics processing system includes at least one processor; and memory, coupled to the at least one processor, the memory including instructions that when executed on the at least one processor, causes the at least one processor to: receive a high level shading description data of a scene to be rendered; determine low level shading stream in response to the high level shading description data, wherein the low level shading data conforms to rendering hardware constraints; and provide the low level shading data to an application for hardware rendering. A graphics processing method includes receiving a high level shading description data of a scene to be rendered; determining low level shading data in response to the high level shading description data, wherein the low level shading data conforms to rendering hardware constraints; and providing the low level shading stream to an application for hardware rendering.
Shading language interface and method