I was reading an old '96 issue of Next Generation last night. The mag covered PC and console gaming as if they were basically one and the same. Previews of Diablo on the page before the latest Virtua Fighter. An article comparing the upcoming game hardware of the PC, M2, DC rumors, N64, etc. They were saying the PC probably couldn't keep its technological advantage for long.
It's interesting because this was during the supposed heyday of PC gaming for a lot of people out there but it really wasn't at all like they like to think. It was just like today except some of the games were different and more fresh because the genres hadn't been nailed down as much yet. And of course a lot of the games ended up being crap back then too.
One thing's for sure though and that's that the industry was much more experimental back then. Today we get mostly clones and the indie games are often "retro remakes" that we are supposed to nostalgia-buy-and-love. Back then there was more wild stuff that ended up sucking but at least made you go "hmmm can I wrap by brain around that?".
It's interesting because this was during the supposed heyday of PC gaming for a lot of people out there but it really wasn't at all like they like to think. It was just like today except some of the games were different and more fresh because the genres hadn't been nailed down as much yet. And of course a lot of the games ended up being crap back then too.
One thing's for sure though and that's that the industry was much more experimental back then. Today we get mostly clones and the indie games are often "retro remakes" that we are supposed to nostalgia-buy-and-love. Back then there was more wild stuff that ended up sucking but at least made you go "hmmm can I wrap by brain around that?".