Avoiding being an early adopter gets around a lot of problems. Don't buy a GPU on day one, or buy a game on release day. That's never in your best interests.
I think today's PC gaming is vastly more accessible than it has been in the past. Even the recent past. Hardware works better today than it did 8 years ago or so. VIA chipsets anyone? Win9x? DOS?!
If you want the freedom that we have to do just about whatever we want with the hardware and software, I think it's impossible to approach the plug-in-and-go nature of the consoles. Those boxes are the pinnacle of non-freedom but you get the ultimate in mindless simplicity as a result of the tight control.
Besides, is accessibility actually beneficial to game quality? It seems to me that some of the best and move innovative games have been made in the "worst of times" and that the console world doesn't get better games because everything is "so easy to set up". Having a massive new group of people on tap to buy the games doesn't guarantee quality either.
It's not in my best interest to buy a game on release day?
This is exactly the conditioning I was referring to. PC gamers are expecting to have major issues with games! That's ridiculous! I can't recall the number of games I've played on the 360 this generation that I bought Day 1 without issues because the number is so high. Same thing with prior gen of consoles. The devs know that if they release buggy games on closed platforms, their sales will suffer. On the PC's it's an accepted. Clearly not accepted by the masses as they do their gaming on consoles.
Here's who I'd recommend PC gaming for. Someone who is will to wait a year to play a game. By that time, hopefully, the game has been stabilized, the mod community (if it exists for this game) has put out some worth content and the hardware has been optimized for game. Getting a PC game on Day 1 is like asking to get kicked in the balls and praying it doesn't hurt this time.