Electro-flash procedural texture generated in just 9 instructions.
Go fetch:
http://esprit.campus.luth.se/~humus/
Go fetch:
http://esprit.campus.luth.se/~humus/
Hyp-X said:Runs fine (63fps) on an FX5600 non ultra.
i get around 644 on average on 1280x1024 with AF and 6xAA...but then my card is clocked to 510 on the core
Humus said:shaders, but THIS slow ... the 9700 is like 6x faster.
Ilfirin said:Humus said:shaders, but THIS slow ... the 9700 is like 6x faster.
I'm finding it to be closer to 7-9x faster (than the 5800U, with only slightly better numbers for the 5900U) in typical DX9 situations (especially those with an abundance of dependent texture reads) myself :? I was really hoping for much stronger DX9-class support from the hardware guys (all except ATI, who has been doing quite a bit better than I was expecting) than we've been seeing.
Humus said:Hyp-X said:Runs fine (63fps) on an FX5600 non ultra.
What resolution is that?
Humus said:Now with Hyp-X reporting 63fps I'm getting a little concerned about the GFFX performance. I mean, yes it's slow on floating point fragment shaders, but THIS slow ... the 9700 is like 6x faster. Can't see any reason why this particular shader would underperform this much. :?
Did anyone run the Fire demo on the GFFX btw? If so, how many fps?
Hyp-X said:Runs with exactly same speed.
Humus said:Perhaps some kind of driver problem.