I didn't say it was big. One of many factors, if 10 factors count for 2%, you end up with 20% lost sales.So big that even sony didn't feel the need to continue to offer it.
Do you agree it can account for 2% ?
I didn't say it was big. One of many factors, if 10 factors count for 2%, you end up with 20% lost sales.So big that even sony didn't feel the need to continue to offer it.
Do you agree it can account for 2% ?
So big that even sony didn't feel the need to continue to offer it.
How much disk space do they take (without data duplication if possible)?
10. see first reply. Also caps WILL increase in future, you can bet on that. Also quite big part of the world isn't using that kind of stuff to limit their internet connections.
There are serious tangible benefits to not using optical drives from a noise, cost, form-factor perspective. These benefits will likely increase as the console ages whereas the benefits from optical media will likely decrease as processes get better, internet improves and broadband penetration from services such as LTE reach even quaint little British villages like yours!
Yeah, it has been done quite a bit to improve data locality on disk for better streaming. I simply don't know how much it's used in an average game.Data duplication on games????
From what I gather US is nearly the only place that has relatively slow, expensive and capped broadband, I don't think money is anywhere near as much of an issue there as in for example Eastern Europe.Lets just say that 10% of your market has lousy broadband, that is customers gone away, and they will typically be challenge on price anyway, so a "expensive" premium sku is a bad choice for those parts.
Noise was the reason why I didn't bother getting myself xb360. Anecdotical, yes, but I'm sure I'm not quite alone. Probably there are about as many (few ) people like me as there are people crying about backwards compability.Noise and Cost of optical drives has so far not been a problem for every console launched
No. Lots of places have slow, capped, and/or unreliable broadband.From what I gather US is nearly the only place that has relatively slow, expensive and capped broadband.
How many of them make up a meaningful portion of the target market?No. Lots of places have slow, capped, and/or unreliable broadband.
The article quotes 84 hours between online gaming and media. On average that means that in a month the average use is 2.74 hours per day. Even taking into consideration offline games, that still represents a significant and growing useage model.
With Microsoft the a large majority of their profits have (likely) come from:
1. Live.
2. Xbox 360 profitable redesign, smaller and quieter.
3. Kinect.
The first being online services, the second being a smaller and quieter machine which is what optical media prevents and the third being a hands free interface which benefits from not having to physically interact with a controller or the console itself.
There are serious tangible benefits to not using optical drives from a noise, cost, form-factor perspective. These benefits will likely increase as the console ages whereas the benefits from optical media will likely decrease as processes get better, internet improves and broadband penetration from services such as LTE reach even quaint little British villages like yours!
A large part of the console business model is making decisions to implement technologies which may not make perfect business sense in the short term which turn into money spinners in the longer term. Not making profit from media initially and using a different distribution model could be considered a good compromise for the serious question of whether or not to lose money on the console at launch. They could price for instance at a profitable level and then not have to make up the losses through royalties on media. How will the optical vs other distribution question look in 2016 or 2018 assuming these next generation consoles are still on the market?
How's about half the UK for starters? This is an old topic. Go look up an existing thread where I spell it out.How many of them make up a meaningful portion of the target market?
How many of them make up a meaningful portion of the target market?
Wasn't the average gamer over 30?The majority of your target market, 13-18 year olds
Wasn't the average gamer over 30?
Noise and Cost of optical drives has so far not been a problem for every console launched, limited Flash space and price on the other hand has. 360, most noisy console ever, beat the PS3. N64, lost 2 generations while Sony won 2 based on optical.
Unless flash can compete on cost vs space there is no contest, it would be purely strategic choices that made anyone pick flash. Nintendo proved that with the Wii-U, they can do math and have the real numbers, they chose optical.
The noise of one optical drive has been a problem, you cited it. Would future consoles employing fast drives be considered 'silent' by any definition? I think you're confusion correlation with causation here, the noise of the 360 isn't exactly a 'pro' and there were other reasons aside from optical why the PS1 beat the N64.
Nintendo also chose a purple console with a handle.
Well i don´t consider noise a pro, i am just pointing out that the problem is.. shall we say overdone to the extreme and without any proof of it being a problem except in the relation to the next generation, and funny enough, the same people that would make it a problem had no problem buying the most noisy console ever produced..
I am going for the blu-ray install to hard drive solution. Imho that is the right way to solve the next gen storage challenge. My solution does not need the fastest drive possible, it just needs one that is fast enough.
I am not sure where you are getting at with the purble comment, how does that relate to flash/optical costs and benefits.. they also did Wii?
I like having a nice library of discs organized with their nice boxes, just like a nice bookshelf, it is always nice to collect and have a solid physical representation of one's digital collection.
As a collector dis(c|k) longevity is also an issue, which is why I can't wait for milleniata blu ray discs. Hopefully the technology can be extended to multi-layer in some way. I'm a fan of discs(just look at disc sama in the 'needless' manga or anime), and boxes and collectibles. I also doubt flash memory can outlast milleniata's technology which is being used in military or naval settings. I'm sorry but when I say military grade, I like it, military grade encryption, security, and weaponry, surely no one dare move against such.
Right now I've a ps3 an xbox 360 and a wii. Obviously I buy from all 3, but surely the 100x dvd antiscratch anti dirt coating on ps3 discs is something of a plus, dvds have also had such coatings which makes one wonder nintendo microsoft is a few cents worth so much that you'd produce an inferior disc or product?
My lost odyssey disc(s), which i bought used was unreadable in the 3rd disc, had to go and get the disc repolished at one of the now extinct video rental stores for quite some money. It delayed my ability to play the game, and screwed around with having me pay for playing what I'd already paid for.
I had over 1,500 dvds and I ripped them and put them in storage. I love that I regained a large amount of square feet in my house. I was able to put a 175 gallon fish tank in one of the area's that housed a large amount of my cds and dvds.
Your solution leads to long install times and an increase in the time it takes to refresh your system ram vs last generation.