I'll say it again, they should just throw in another 2GB of PC3 10600 in these bad boys for like $8 a pop as buffer storage, reduce the HDD size back down to 80gb and keep with optical discs.
SSD's, HDD's and Optical will never be as fast as ram. Having a 2GB buffer of ram would allow them to stream data from the discs to the buffer and feed that into the main system and graphics ram.
I don't know if anyone has ever played around back in the day with the ramdisk feature of Windows. It allowed you to partition a segment of your systems ram to use as logical storage device. You could load data into that ram and treat it as if it was a hard drive and run programs from it. Now you can get software still that does the same thing,
If anyone would like to see the benefit of it for themselves you can download an open source program that's digitally signed that is also compatible with Windows 7 64 here
Imdisk If you have enough ram and a game that can fit inside the ram and still have the required amount to run the game (or any program for that matter) I'd definitely give it a try; I think you'd be pleasantly surprised.
My thought is they can stream data to the buffer and the system can pull the information from the buffer when it needs it. The HDD or BD will always be running and loading data into the buffer. As opposed to now when both items can and do sit idle waiting for the system to request data from it.
Another benefit of this would be that all data needed for the game can be sequentially written to the disc as all seeks would then be performed in the buffer instead. As old assets are no longer needed they are removed from the buffer and upcoming assets are loaded into the buffer much sooner then they are required for use. Heck a developer could also thrash the buffer with assets currently in system or graphics memory if it believes it may need to be recalled quickly again.
The best part is the ram doesn't even need to be DDR3 speeds, heck even old PC2100 or PC1600 would be more then sufficient for this purpose but I have no idea what the cost to produce chips with that old technology would be now.
Bottom line for me is that unless a new storage medium is invented that costs less then pressing discs and is significantly faster then both current optical and flash speeds we should instead focus on ways to supplement with current technology.
Could this also be used to perform a suspend mode of sorts? I don't know.
Thats my take on it anyways.